hc = hardcover, tp = trade (oversized) paperback, [UK ed] = British publication, [CDN ed] = Canadian publication. Default is US publication.
Please note that this listing is not exhaustive; we have many more (several hundred more) titles coming during this period.
After Vasilisa's mother dies, her father goes to Moscow and brings home a new, city-bred wife who forbids the family from honouring the household spirits. The family acquiesces, but crops begin to fail, evil creatures of the forest creep nearer, and misfortune stalks the village. Yet her stepmother grows ever harsher in her determination to groom Vasilisa for either marriage or confinement in a convent. As danger circles, Vasilisa must call on gifts she has long concealed in order to protect her family from a threat that seems to have stepped from her nurse's most frightening tales.
On a mission to the distant Jenarus system, Lt. Commander Peter Cochrane and the crew of the Starbound are drawn to a mysterious abandoned space station where they discover the remnants of a terrible, centuries-old battle. However, something is waiting for them, and this is only the beginning of Peter's troubles...
Peter Cochrane and his wife, Karina, have been married less than a year. And although things have been quiet in relation to the old Empire during that time, they're about to get a lot hotter. They find themselves on a diplomatic mission to Korivar, an old ally of Pendax, a new member of the Union. But during their mission, the government of Korivar attacks Peter's new command, Defiant, and tries to assassinate him and his wife.
Ross and Corwen, she a summoner witch and he a wolf shapechanger, have freed the rowankind from bondage, but now they are caught in the midst of conflict, while trying their best to avoid the attention of the Mysterium, the government organization which would see them hanged for their magic. When an urgent letter calls Corwen back to Yorkshire, he and Ross become embroiled in dark magic, family secrets, and industrial treachery.
Jade Crow and her friends faced their worst enemy, her ex-boyfriend Samir, the most powerful sorcerer in the world, and they now lie defeated, and flung across the wilderness. Samir had trained Jade to be a sorceress, to mold her in his image, until she rejected him and escaped here to Wylde. Leveled up and wiser, Jade stands a chance this time, if she follows the true calling of her power, and changes the playing field.
As the daughter of an alchemist, Petra Dee has faced all manner of occult horrors - especially since her arrival in the small town of Temperance, Wyoming. But she can't explain the creature now stalking the backcountry of Yellowstone, butchering wolves and leaving only their skins behind in the snow. Rumors surface of the return of Skinflint Jack, a nineteenth-century wraith that kills in fulfillment of an ancient bargain.
17-year-old Ruby is a fireblood who must hide her powers of heat and flame from the cruel frostblood ruling class that wants to destroy all that are left of her kind. Then her mother is killed for protecting her. She agrees to use her unpredictable powers to help rebel frostbloods kill their rampaging king. Then Ruby is captured and forced to fight for her life in tournaments that pit fireblood prisoners against frostblood champions.
After a supernatural showdown with a serial killer, Evie O'Neill has outed herself as a Diviner. Now that the world knows of her ability to "read" objects, and therefore, read the past, she has become a media darling, earning the title, "America's Sweetheart Seer." But not everyone is so accepting of the Diviners' abilities...Meanwhile, mysterious deaths have been turning up in the city, victims of an unknown sleeping sickness. Can the Diviners descend into the dreamworld and catch a killer?
Noted author and futurist David Brin and scholar Stephen Potts have compiled essays and short stories from writers such as Robert J. Sawyer, James Morrow, William Gibson, Damon Knight, Jack McDevitt, and many others to examine the benefits and pitfalls of technologic transparency in all its permutations.
When the world's richest man is the victim of a car bomb and literally blown off the Golden Gate Bridge the attack is attributed to terrorists and the world moves on. But some still wonder. Was Manuel Colibri targeted because, as Silicon Valley rumor has it, he was about to make the dream that people alive today can live to be one thousand come true? Tech journalist Kate Boyle and recovering Iraq war veteran Ben Shepard race through the Bay Area chasing the only clues the reclusive Colibri left behind. They discover not only each other but a cosmic secret that can change human history - and may cost them their lives.
Tsungali, a marksman conscripted by the colonial authorities, is on the hunt for an English bowman who has made it his mission to become the first human to traverse the Vorrh, a vast sentient and magical forest. Between the hunter and the hunted are Ishmael, a curious and noble Cyclops raised by Bakelite robots; the evil Dr. Hoffman, who punishes the son of a servant by surgically inverting his hands; and the slave owner MacLeish, who drives his workers to insanity, only to pay the ultimate price.
Sequel to THE LONG WAY TO A SMALL, ANGRY PLANET. Lovelace was once merely a ship's artificial intelligence. When she wakes up in a new body, following a total system shut-down and reboot, she has no memory of what came before. As Lovelace learns to negotiate the universe and discover who she is, she makes friends with Pepper, an excitable engineer, who is determined to help her learn and grow. Together, Pepper and Lovey will discover that no matter how vast space is, two people can fill it together.
Here is a diverse collection of stories that asks the questions that science fiction asks best. Empire: How? Why? And to what effect? Contributors include McAuley, Leckie, Sanderson, Egan, John Barnes, de Bodard, Asher, Yoon Ha Lee, Buckell, Silverberg, Rusch, Robert Charles Wilson, Hemry, Scholes, Robert Reed, Tem, Snodgrass, Novik, and Ian McDonald.
Syl Hellais and Paul Kerr, trapped in a dimension beyond their own, return to find that Civil War rages among the Illyri. It is whispered that the Earth is lost, prey to the alien parasites known as the Others, and more worlds will soon follow. Most shocking of all, the sinister Archmage Syrene of the Nairene Sisterhood has disappeared into the bowels of the Sisterhood's lair. But before she cloistered herself, Archmage Syrene chose her replacement. The Sisterhood has a new leader, with her own plans for the future of her race.
A snow storm of epic proportions shuts down the town of Sheridan, Michigan. The weather is dangerous enough on its own. But the bad weather has blown something even deadlier into town, and a duo of sadistic killers is on the loose.
A trio of mismatched mercenaries is hired by a young woman to check in on her nephew, who may have been taken against his will to a remote New Mexico backwoods settlement called Little Heaven. But shortly after they arrive, things begin to turn ominous. Stirrings in the woods and over the treetops the brooding shape of a monolith known as the Black Rock casts its terrible pall. Paranoia and distrust grips the settlement. The escape routes are gradually cut off as events spiral towards madness.
Science fiction tales, some humorous and some not-so-funny, about the downside of the future - and how to deal with a universe ruled by Murphy's Law! Includes stories by Robert A. Heinlein, Sarah A. Hoyt, Fritz Leiber, Gordon R. Dickson, Lester del Rey, Christopher Anvil, Fredric Brown, and more.
First mass market publication. At the centre of the entwined lives of all the Newford Tales stands a young artist named Jilly Coppercorn, whose paintings capture the hidden beings that dwell in Newford's shadows. Now here is her own story. Behind the painter's fey charm there's a dark secret and a past she's laboured to forget. That past is coming to claim her now. Recommended.
In the quiet Mexican town of Pasito, the future is born. A man dies; a fool and braggart, best forgotten. In his stead, a legend arises: the man in the bloodstained mask, the Saint of Ghosts. El Sombra! Yearning for justice against the Nazis that plundered his home, El Sombra will cut a swath across the world. He will hunt his enemy to the streets of Manhattan - home of the mighty Doc Thunder, the terrible Blood Spider, and all the monsters and gods who fight beside them - and finally into the heart of the Ultimate Reich itself!
The long-feared attack on Austria by the Ottoman Empire has begun. Armed with new weapons inspired by the time-displaced Americans of Grantville, the Turks are determined to do what they were unable to do in the universe the Americans came from: capture Vienna. The only force Emperor Gustav Adolf can think of sending to Austria is the United States of Europe Third Division under the command of Mike Stearns, an army currently engaged in a desperate struggle for Bavaria.
Tali was once one of the seven martyrs of the forgotten compass. She barely escaped that life with her body and soul intact. Now she has a new life as a poison eater in the city of Enthait. Here she is hailed as one of the city's protectors. No one knows her history. No one has asked about her past. She's been here so long that Enthait is her home now, these are her people. She loves them and they her. But in the Ninth World, the past is a living, breathing thing. And when it hunts you down, you can run. You can fight. Or you can die.
Isobel is riding circuit through the Territory as the Devil's Left Hand. But when she responds to a natural disaster, she learns the limits of her power and the growing danger of something mysterious that is threatening not just her life, but the whole Territory.
Stories of librarians-mysterious curators, heroic bibliognosts, arcane archivists, catalogers of very special collections-and libraries-repositories of arcane wisdom, storehouses of signals from other galaxies, bastions of culture, the last outposts of civilization in a post-apocalyptic world.
Colina Hermosa has burned to the ground. On a mission of hope, an unlikely group sets out to find a teacher for Claire, and a new weapon to use against the Northerners and their swelling army. What they find instead is an old woman. But she's not a random crone - she's Claire's grandmother. And she's also a Woman of the Song, and her music is both strong and horrible.
Returning from the the enchanted world of Trelari where he had worked as an undercover evil wizard, Avery drunkenly confides in a beautiful stranger. When he awakens, he discovers that his worst nightmare has come true: the mysterious girl has gone to Trelari to rule as a Dark Queen. Now Avery must return to liberate the bewitched land.
Neuroscientist Chuck Brenton has discovered the crucial combination of practice and conditioning that will access the incredible power dormant in our brains. But in an age of increasing militarization, corporate exploitation, and explosive technological discovery, a group of influential power brokers are determined to control Brenton's new superbeings for their own manipulative ends - and their motives may be far from peaceful.
In the dark reaches of the eastern continent, Tris Vishal travels from village to village, using his power to put unsettled spirits to rest. Mari Kaleja, since the night her family was taken from her, has thirsted for vengeance and has searched for the one she thinks responsible. She hopes that traveling with Tris will confirm her suspicions. But as they embark on a hunt where the living are just as dangerous as the dead, she learns the risks of keeping your enemy close...
Finn has figured out how to use the Kinfinder device created by his half-mad father to find people's True Love, and he'd like to convert that into an Arcane Dating Service. It's a great idea. Everyone wants True Love! Unfortunately, trouble always seems to find Finn, and when he agrees to help his friend, the Bigfoot named Sal, they walk right into a Feyblood rebellion against the Arcane Ruling Council, a rebellion being fomented by unknown forces and fueled by the drug created by Finn's own grandfather.
2000 B.C. A beautiful, ambitious angel reaches into his pocket for the instrument of humanity's doom. Must be in the other pocket. Then he frantically begins to pat himself down. Dejected, he realizes he has lost the object. 2015. A thief named Coop - a specialist in purloining magic objects - steals and delivers a small box to the mysterious client who engaged his services. Coop doesn't know that his latest job could be the end of him - and the rest of the world.
Jepp has been the heart of the queen's elite guard, her Hawks, since long before war split her homeland. When a scouting party arrives from far-away Dasnaria, bearing veiled threats and subtle bluffs, Jepp is happy to let her queen puzzle them out while she samples the pleasures of their prince's bed. The resulting diplomatic crisis leaves Jepp banished from court, soon becoming the only envoy to Prince Kral's strange and dangerous country, with little to rely on but her wits, her knives and the smolder of anger and attraction that burns between her and him.
Norway, AD 785. Sigurd Haraldarson has gone a long way towards avenging the murder of his family. And yet the oath-breaker King Gorm, who betrayed Sigurd's father, still lives. But he and his band of warriors need silver, they need more spear-brothers to rally to the young Viking's banner - but more than these, they need to win fame upon the battlefield. And so the fellowship venture west, to Sweden, to fight as mercenaries.
Gene hides a secret that would see her shunned by the nobility: she is both male and female. And then she displays unwanted magical abilities - last seen in mysterious beings from an almost-forgotten age. She is forced to flee home, dressed as a boy. Reinvented as 'Micah Grey', Gene joins the circus. As an aerialist, she discovers the joy of flight - but the circus has a dark side. She's also plagued by visions foretelling danger. A storm is howling in from the past, but will she heed its roar?
Micah Grey and ex-clown Drystan find refuge with Jasper Maske, a once-renowned magician. But when Maske agrees to teach them his trade, he is challenged to the ultimate high-stakes duel by his embittered arch-nemesis. Micah must perfect his skills of illusion, while navigating a tender new love. An investigator is also hunting the person he once seemed to be - a noble family's runaway daughter. As the duel draws near, Micah increasingly suffers from visions showing him real magic and future terrors.
The starship Ariel is on a mission of the utmost secrecy, upon which the fate of thousands of lives depend. Though the ship is a mile long, its six crew are crammed into a space barely large enough for them to stand. Five are officers, geniuses in their field. The other is Will Kuno-Monet, the man responsible for single-handedly running a ship comprised of the most dangerous and delicate technology that mankind has ever devised. He is the Roboteer.
After a happy and innocent childhood, Joss was on the cusp of becoming a man when the Gaels slaughtered the kings and queens of the Tuatha De Danann. Left without a mother and father, he must find a way to unite what is left of his people and lead them into hiding. But even broken and scattered, Joss and his people are not without strange powers.
As an inhuman army gathers, poised to invade the Immaculate Isles, the members of the Cobalt Company face an ugly choice: abandon their dreams of glory and vengeance to combat a menace from another realm, or pursue their ambitions and hope the Star is still there when the smoke clears. Five villains. One legendary general. A battle for survival.
Standalone urban fantasy novella. Something has come for the ghosts of New York, something beyond reason, beyond death, beyond hope; something that can bind ghosts to mirrors and make them do its bidding. Only Jenna stands in its way.
Deep in the polar south stands the City of Ice. It promises the secrets of the ancients to whomever can reach it first. But it may prove too little knowledge too late, for the closest approach of the Twin in 4000 years draws near, an event that has heralded terrible destruction in past ages. As the Kressind siblings pursue their fortunes, the world stands upon the dawn of a new era, but it may yet be consumed by a darkness from the past.
In a remote house on a hilltop, a lonely boy witnesses a profoundly traumatic event. He tries - and fails - to flee. Left alone with his increasingly deranged parent, he dreams of safety, of joining the other children in the town below, of escape. When at last a stranger knocks at his door, the boy senses that his days of isolation might be over. But by what authority does this man keep the meticulous records he carries? What is the purpose behind his questions? Is he friend? Enemy? Or something else altogether?
17 new short stories and 4 popular reprints spanning the thousand-year history of Recluce. First-time readers will gain a glimpse of the fascinating world and its complex magic system, while longtime readers of the series will be treated to glimpses into the history of the world. Modesitt's essay "Behind the 'Magic' of Recluce" gives insight into his thoughts on developing the magical system that rules the Island of Recluce and its surrounding lands.
The Grakhul, immortal servants of the gods, choose who lives and who dies when it comes time to make sacrifices to their deities. When they take the family of Brogan McTyre to offer as sacrifice, everything changes. Brogan heads off on a quest to save his family from the Grakhul. The decision this time is costlier than they expected, leading to Brogan and his kin being hunted as criminals and the gods seeking to punish those who've defied them.
Jander and Ayliss Mortas are putting their lives on the line against the Sims, he with the hardcore Orphan Brigade, and she with the elite, all-female Banshees. But when the mysterious alien shapeshifter from Jander's past reappears, he is sent on a secret mission that could possibly allow humanity to finally communicate with the Sims and end the war.
Carlos Delacruz is used to being caught in the middle of things: both as an inbetweener, trapped somewhere between life and death, and as a double agent for the Council of the Dead. But as his friends begin preparing for an unnatural war against the ghouls in charge, he realizes that more is on the line than ever before not only for the people he cares about, but for every single soul in Brooklyn, alive or otherwise...
Although Rebecca Wright has pieced her life back together after a major tragedy, she can't shake a sense that the world around her feels off-kilter. Meanwhile, her husband's dedication to his invention, the causality violation device (which he would greatly prefer you not call a time machine) has effectively stalled his career but he may be closer to success than either of them can possibly imagine.
In 1960, Henry Lytten is an Oxford don who dabbles in espionage and fiction writing. Rosie Wilson is the quick-witted, curious 15-year-old girl who feeds Professor Lytten's cat. Several hundred years in the future, living in a dystopian society on the Isle of Mull, is Angela Meerson - a brilliant psychomathematician who has discovered the world-changing potential of a powerful new machine. Somewhere, sometime, is Jay - a scholar's apprentice in an idyllic, pastoral land.
Wilhaiim's priests are rising against King Renault, a serial killer is taking vengeance on His Majesty's unwary subjects, and someone is using forbidden bone magic to kindle the Automata mechanized monsters born of ancient necromancy. As Avani works to contain unrest and expose a murderer, she is unaware that a far greater threat is rolling in from the east: a bloodthirsty desert army intent on destruction.
On a planet where violence and vengeance rule, in a galaxy where some are favored by fate, everyone develops a currentgift, a unique power meant to shape the future. While most benefit from their currentgifts, Akos and Cyra do not - their gifts make them vulnerable to others - control. Can they reclaim their gifts, their fates, and their lives, and reset the balance of power in this world?
Hardly anyone thinks that the Bands of Mourning, the mythical metalminds owned by the Lord Ruler, really exist. But a kandra researcher has returned to Elendel with images that seem to depict the Bands, as well as writings in a language that no one can read. Waxillium Ladrian is recruited to travel south to the city of New Seran to investigate. Along the way he discovers hints that point to the true goals of his uncle Edwarn and the shadowy organization known as The Set.
Experimental psychologist Jim Marchuk has developed a flawless technique for identifying the previously undetected psychopaths lurking everywhere in society. But while being cross-examined about his breakthrough in court, Jim is shocked to discover that he has lost his memories of six months of his life from twenty years previously - a dark time during which he himself committed heinous acts.
Battle-scarred veterans Prefect Cato and Centurion Macro, have survived years of campaigning in Britannia and have been recalled to Rome. Their time in the teeming, dangerously political city is short, and soon they are travelling with the Praetorian Guard to Spain, a restless colony where simmering tension in the face of Roman rule is aggravated by bitter rivalry amongst the natives. The challenges that face two old friends and their comrades in arms are unlike any they have seen before - in a land that declares itself unconquerable...
Original anthology of stories about near-future space exploration. Includes stories by Jack McDevitt, Robert Silverberg, Michael F. Flynn, Brenda Cooper, Sarah A. Hoyt, Ben Bova, Mike Resnick, and many more.
The Fant are anthropomorphic elephants ostracized by other races, and long ago exiled to the rainy ghetto world of Barsk. There, they developed koph, a drug that allows a small number of users to interact with the recently deceased and learn their secrets. To break the Fant's control of koph, an offworld shadow group attempts to force the Fant to surrender their knowledge. Jorl, a Fant Speaker with the dead, is compelled to question his deceased best friend, who years ago mysteriously committed suicide. In so doing, Jorl unearths a secret the powers that be would prefer to keep buried forever.
Four months have passed since the shadow stone fell into Kell's possession. As Red London finalizes preparations for the Element Game, a certain pirate ship draws closer, carrying old friends back into port. Meanwhile, another London, Black London, is coming back to life, and those who were thought to be forever gone have returned.
In the City of Towers, former rebel Sasha and her comrade Davarus Cole struggle to keep the peace between the warring mages who vie for dominion. But when the White Lady sends Davarus south to the Shattered Realms to seek allies among the fallen kingdoms, he finds that his hardest battle may be one fought within. The godly essence now residing within him offers power that could be used against the Fade - but with every death that feeds It, Cole risks losing a part of himself.
Once they were a band of mercenaries who shook the pillars of the world through cunning, alchemical brews, and cold steel. Whoever met their price won.Now, their glory days behind them, scattered to the wind, and their genius leader in hiding, they are being hunted down and eliminated one by one. A lifetime of enemies has its own price.
The year is 2020, 17 years since the Revolution overthrew the last king of the New British Empire, and the newly-reconstituted North American Commonwealth is developing rapidly, on course to defeat the French and bring democracy to a troubled world. But Miriam Burgeson, commissioner in charge of the shadowy Ministry of Intertemporal Research andIntelligence - the paratime espionage agency tasked with catalyzing the Commonwealth's great leap forward - has a problem.
St. Mary's has been rebuilt, and it's nearly back to business as usual for the history department. Except for the visit to St. Paul's Cathedral with a seventeenth-century ghost that only Mr. Markham can see. And getting trapped in the Great Fire of London. And an unfortunately-timed vacation at Thermopylae that leaves the fate of the western world hanging in the balance. Actually, that sounds quite like business as usual for Max and the gang.
After trials by fire and thirst, Appaloosa Elim's quest to bring home the body of the crow prince is finally nearing its end. But the coffin is missing, the funeral party is hopelessly scattered, and the fishmen are hell-bent on revenge.Worse yet, the pilgrimage has disturbed an ancient power - and the earth is crumbling in its grip.
Set 'In Britain's land beyond the seas' during the Age of Chivalry, The Lay of Aotrou and Itroun tells of a childless Breton Lord and Lady (the 'Aotrou' and 'Itroun' of the title) and the tragedy that befalls them when Aotrou seeks to remedy their situation with the aid of a magic potion obtained from a corrigan, or malevolent fairy.
Max Gladstone, Margaret Dunlap, Mur Lafferty, & Brian Francis Slattery collaborate on an urban fantasy novel about a secret team of agents that hunts down dangerous books containing deadly magic. Magic is real, and hungry. It's trapped in ancient texts and artifacts, and only a few who discover it survive to fight back. Detective Sal Brooks is a survivor. She joins a Vatican-backed black-ops anti-magic squad Team Three of the Societas Librorum Occultorum and together they stand between humanity and the magical apocalypse.
Polly Newton's dream to be a starship pilot is derailed when her mother, the Director of the Mars Colony, sends Polly and her genius twin brother, Charles, to Galileo Academy on Earth - the one planet Polly has no desire to visit. Ever. Then strange, unexplained, dangerous coincidences centered on their high-profile classmates begin piling up. Charles may be right - there's more going on than would appear, and the stakes are high. With the help of Charles, Polly is determined to find the truth, no matter the cost.
They say a Rider in possession of a good blade must be in want of a monster to slay - and Merybourne Manor has plenty of monsters. Aliza Bentaine knows this all too well; she's already lost one sister to the invading gryphons. With the arrival of the haughty and handsome dragonrider, Alastair Daired, Aliza expects a battle; what she doesn't expect is a romantic clash of wills, pitting words and wit against the pride of an ancient house.
Wydrin of Crosshaven, Sir Sebastian and Lord Aaron Frith are experienced in the perils of stirring up the old gods. When a job comes up in the distant city of Skaldshollow, it looks like easy coin - retrieve a stolen item, admire the views, get paid. But in a place twisted and haunted by ancient magic, with the most infamous mage of them all, Joah Demonsworn, making a reappearance, our heroes soon find themselves threatened by enemies on all sides, old and new. And in the frozen mountains, the stones are walking...
In the wake of the Storm King's fall, Ineluki's loyal minions, the Norns, dark cousins to the Sithi, choose to flee the lands of men and retreat north to Nakkiga, their ancient citadel within the hollow heart of the mountain called Stormspike. But as the defeated Norns make their way to this last haven, the mortal Rimmersman Duke Isgrimnur leads an army in pursuit, determined to end the Norns attacks and defeat their ageless Queen Utuk ku for all time.
Elisha works to combat the necromancers, a shadowy cabal that has already corrupted priests and princes, and that may have even grander, darker plans. Elisha travels to the continent to warn England's allies of the threat, as well as to discover the full extent of their plans. It soon becomes clear that if he is to have any hope of succeeding, he must embrace the terrifying magical abilities in his possession, a move he fears will make him into just the kind of man he strives against.
Claudio Bianchi has lived alone for many years on a hillside in Southern Italy's scenic Calabria. Set in his ways and suspicious of outsiders, Claudio has always resisted change, preferring farming and writing poetry. But one chilly morning, as though from a dream, an impossible visitor appears at the farm. When Claudio comes to her aid, an act of kindness throws his world into chaos. Suddenly he must stave off inquisitive onlookers, invasive media, and even more sinister influences.
When Ceda and Emre are drawn into a plot of the blood mage Hamzakiir, they learn a devastating secret that may very well shatter the power of the hated kings. But it may all be undone if Ceda cannot learn to navigate the shifting tides of power in Sharakhai and control the growing anger of the asirim that threatens to overwhelm her...
Some, like Simon Wolfgard, wolf shifter and leader of the Lakeside Courtyard, and blood prophet Meg Corbyn, see the new, closer companionship between the Others and the "cassandra sangue" as beneficial both personally and practically. But not everyone is convinced. A group of radical humans is seeking to usurp land through a series of violent attacks on the Others. What they don't realize is that there are older and more dangerous forces than shifters and vampires protecting the land that belongs to the Others and those forces are willing to do whatever is necessary to protect what is theirs...
As Mictlantecuhtli, the Aztec King of the Dead, breaks loose of his prison of jade, Carter is slowly turning to stone. To make matters worse, both Mictlantecuhtli and his ex, Santa Muerte, are trying to get Carter to assassinate the other. If he wants to get out of this situation with his soul intact he'll have to go to Mictlan, the Aztec land of the dead, and take down a couple of death gods while facing down the worst trials the place has to offer him: his own sins.
In the time since the dramatic night in Batchcombe woods, Tegan has traveled the world learning from all manner of witches, and she is no longer the awkward teenager and novice spellcaster she once was. However, her skills are no match for Gideon's dark, vengeful power, and he succeeds in capturing her. Will Elizabeth be able to find her? Will they be able to defeat their nemesis once and for all?
When coyote shapeshifter Mercy Thompson and her Alpha werewolf mate, Adam, are called upon to stop a rampaging troll, they find themselves with something that could be used to forestall out-and-out war with the fae: a human child stolen long ago by the fae. Mercy, Adam, and their pack choose to protect the boy no matter what the cost. But who will protect them from a boy who is fire touched?
When a dead body is discovered sprawled atop Wall Street's iconic Charging Bull statue, it's clear the NYPD can't solve the murder without help. The murder isn't just the work of another homicidal cult - this time, someone's sacrificing the gods themselves. While raising fundamental questions about the very existence of the gods, Selene must hunt down the perpetrators, tracking a conspiracy that will test the bonds of loyalty and love.
Phil, the Incrementalist whose personality has stayed stable through more incarnations than anyone else's, has been shot dead. They'll bring him back - but first they need to know what happened. Their investigation will lead down unexpected paths in Arizona, and bring them up against corruption, racism, and brutality in high and low places alike. But the key may lay in one of Phil's previous lives, in "Bleeding Kansas" in the late 1850s - and the fate of the passionate abolitionist we remember as John Brown.
Here we meet the dutiful and tenderhearted Miranda, who loves her father but is terribly lonely. And Caliban, the strange and feral boy Prospero has bewitched to serve him. The two find solace and companionship in each other as Prospero weaves his magic and dreams of revenge. Always under Prospero's jealous eye, Miranda and Caliban battle the dark, unknowable forces that bind them to the island even as the pangs of adolescence create a new awareness of each other and their doomed relationship.
In a savage landscape where humans have evolved to the size of insects, they cannot hope to dominate. Ceaselessly, humans are stalked by night wasps, lair spiders, and marauder fleas. And corrupt elites ruthlessly enforce a rigid caste system. A half-breed slave named Anand wants to lead his people against a genocidal army who fight atop fearsome, translucent Ghost Ants. But to his horror, Anandlearns this merciless enemy is led by someone from his own family: a religious zealot bent on the conversion of all non-believers - or their extermination.
Rue and the crew of the Spotted Custard return from India with revelations that shake the foundations of England's scientific community. Queen Victoria is not amused, the vampires are tetchy, and something is wrong with the local werewolf pack. To top it all off, Rue's best friend Primrose keeps getting engaged to the most unacceptable military types.
Ananna of the Tanarau abandons ship when her parents try to marry her off to an ally pirate clan. She wants to captain her own boat, not serve as second-in-command to a handsome and clueless man. But her escape has dire consequences when she learns that her fiance's clan has sent an assassin after her. And when this assassin, Naji, finally finds her, things get even worse. Ananna inadvertently triggers a nasty curse with a life-altering result.
Harry Priest has a dead-end job cleaning up crime scenes. But at a routine death he stumbles onto a secret multiverse of alternate realities. Policing these worlds is Havelock Graves, an Interstitial Crime Department agent. When Harry accidentally messes with the ICD crime scene, Graves and his team are demoted as low as they can go: Department Zero. They're recruiting Harry too not because he charmed them, but because he just might hold the key to saving the universe - and getting their old jobs back.
1990s. Jeremy works at the Video Hut in Nevada, Iowa. It's a quiet, undemanding job until customers start returning movies complaining that each has a scene on it that doesn't belong. Jeremy takes a look. It is a black-and-white scene, four minutes long, shot in a barn, with only the faint sounds of someone breathing. And the barn looks much like a barn just outside of town. And all of a sudden, what had once been the placid, regular old Iowa fields and farmhouses now feels haunted and threatening, imbued with loss and instability and profound foreboding.
In Kolkata, India, college professor Alok encounters a mysterious stranger and agrees to transcribe a collection of battered notebooks, weathered parchments, and once-living skins. From these documents spills the chronicle of a race of people at once more than human yet kin to beasts. It features a rough wanderer in 17th-century Mughal India who finds himself irrevocably drawn to a defiant woman and destined to be torn asunder by two clashing worlds. With each chapter Alok's interest in the stranger grows and evolves into something darker and more urgent.
In each of these fictions, you will encounter the dark resonance between the human and avian. You see in yourself the savagery of a predator, the shrewd stalking of a hunter, and you are lured by birds that speak human language, that make beautiful music, that cypher numbers, and seem to have a moral center. You wade into this feathered nightmare, and brave the horror of death, trading your safety and sanity for that which we all seek - the promise of flight.
The looming threat of a once-in-a-millennium magical event sends nineteenth-century China into violent chaos in this epic alternate-history fantasy. Ten centuries have passed since the last time the Portal of a Thousand Worlds opened, bringing chaos, upheaval, and radical change to the then-ruling dynasty, and now the mystical gateway is rumored to be on the verge of opening once more. The land boils with intrigue, as a rebel army led by a fanatical zealot gathers strength under the Bamboo Banner.
Unar escaped her parents' plot to sell her into slavery. Now she serves in the Garden of the goddess Audblayin, ruler of growth and fertility. But when Audblayin dies, Unar sees her opportunity for glory - at the risk of descending into the unknown dangers of Understorey to look for a reincarnated newborn god. In its depths, she discovers new forms of magic, lost family connections, and murmurs of a revolution that could cost Unar her chance...or grant it by destroying the home she loves.
[Canadian author]. Clay Cooper and his band were once the best of the best, the most feared and renowned crew of mercenaries this side of the Heartwyld. Their glory days long past, the mercs have grown apart and grown old, fat, drunk, or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help - the kind of mission that only the very brave or the very stupid would sign up for. It's time to get the band back together.
Eric Albright is a twenty-six-year-old journalist living in London. That is to say he "would" be a journalist if he got off his backside. But this luckless slacker isn't all bad - he has a soft spot for his sometimes friend Stuart Casey, the homeless old drunk who mostly lives under the railway bridge near his flat. Eric is willing to let his life just drift by...until the day a small red door appears on the graffiti-covered wall of the bridge, and a gang of strange-looking people - Eric's pretty sure one of them is a giant - dash out of the door and rob the nearby newsagent.
1878. Dr Alexander Potter, disgraced Civil War surgeon, now snake-oil salesman, travels the Pacific Northwest with a disheartened company of strongmen, fortune-tellers, and musical whores. Under their mysterious and murderous leader they entertain the masses while hawking the Chock-a-saw Sagwa Tonic. For drunken dentist Josiah McDaniel, the Sagwa has taken everything from him; in the hired company of two accidental outlaws, the bickering brothers Solomon Parker and Agamemnon Rideout, he looks to revenge himself on the Elixir's creator: Dr. Morrison Hedwith, businessman, body-thief, and secret alchemist, a man who is running out of time.
The Norse gods: Odin, the highest of the high, wise, daring, and cunning; Thor, Odin's son, incredibly strong yet not the wisest of gods; and Loki - son of a giant - blood brother to Odin and a trickster and unsurpassable manipulator. Gaiman fashions these primeval stories into a novelistic arc that begins with the genesis of the legendary nine worlds and delves into the exploits of deities, dwarfs, and giants. Once, when Thor's hammer is stolen, Thor must disguise himself as a woman - difficult with his beard and huge appetite - to steal it back. More poignant is the tale in which the blood of Kvasir - the most sagacious of gods - is turned into a mead that infuses drinkers with poetry. The work culminates in Ragnarok, the twilight of the gods and rebirth of a new time and people.
Caine Riordan, fresh from serving as envoy to the aliens known as the Slaasriithi, must now apprehend raiders that are terrorizing a distant planet. As difficulties mount, Caine becomes aware that the mission his superiors sent him to perform may not be the one they actually hope he will achieve. Which means Caine may be forced to choose between honouring a promise to friends or following orders - a choice that could ultimately put him in front of a board of inquiry. Or a firing squad.
With the reign of Richard and Kahlan finally stablized, Nicci has set out on her own for new adventures. Her first job being to keep the unworldly prophet Nathan out of trouble...
Collected here for the first time is every piece of short fiction from the Newsflesh series, with two new never-before-published novellas and all eight short works.
At Midnight's local pawnshop, weapons are flying off the shelves only to be used in sudden and dramatic suicides right at the main crossroads in town. Who better to figure out why blood is being spilled than the vampire Lemuel, who, while translating mysterious texts, discovers what makes Midnight the town it is.
Prequel to a new HOLLOWS series. Trisk and her hated rival, Kal, have the same goal: save their species from extinction. But death comes in the guise of hope when a genetically modified tomato created to feed the world combines with the government's new tactical virus, giving it an unexpected host and a mode of transport. Plague rises, giving the paranormal species the choice to stay hidden and allow humanity to die, or to show themselves in a bid to save them.
An organization known as Vanguard, made up of magical creatures and ex-Porters, wants open war with the mundane world. Isaac's own government is incarcerating potential supernatural enemies in prisons and internment camps. And Isaac finds himself targeted by all sides. It's a war that will soon envelop the world, and the key to victory may lie with Isaac himself, as he struggles to incorporate everything he's learned into a new, more powerful form of libriomancy.
Anat, leader of the Katazyrna world-ship and the most fearsome raiding force on the Outer Rim, wants peace. To do so she offers the hand of her daughter, Jayd, to her rival. Jayd has dreamed about leading her mother's armies to victory her whole life but she has a unique ability, and that makes her leverage, not a leader. As Anat convinces her to spend the rest of her life wed to her family's greatest enemy, it is up to Jayd's sister Zan with no stomach for war to lead the cast off warriors she has banded together to victory and rescue Jayd. But the war does not go at all as planned.
The world belongs to the Equals (aristocrats with magical gifts) and all commoners must serve them for ten years. Abi is a servant to England's most powerful family. When she falls for one of their noble-born sons, she faces a terrible choice. Uncovering the family's secrets might win her liberty but will her heart pay the price? Her brother Luke is enslaved in a brutal factory town. He has discovered there may be a power even greater than magic: revolution. And an aristocrat will remake the world with his dark gifts. He is a shadow in the glittering world of the Equals, with mysterious powers no one else understands. But will he liberate or destroy?
He was born an outsider, like the rest of his family. Poor yet resilient, he lives in the shadows with his aunt Libby and uncle Darren, folk who stubbornly make their way in a society that does not understand or want them. For ten years they have lived a life of late-night exits and narrow escapes always on the move across the South to stay one step ahead of the law. But the time is drawing near when Darren and Libby will finally know if their nephew is like them or not.
While investigating the disappearance of a young boy Stark meets a dying angel who gives him a vial of a mysterious dark liquid. When one of his closest friends is poisoned with the black liquid, Stark and Candy have to go to the only place where they might find a cure: Hell. But standing in their way are the damned souls who, even after death, still work for Wormwood.
Two young sorcerers experiment with magic and mobsters in 1920s Prohibition when a new elixir is created that turns their lives upside down.
All Nix wants to do is cheer Egil up after a bout of heartbreak. And, of course, strike it so rich that they need never worry about their combined bar bill. But when the light-fingered scoundrel plunders a tomb and snatches mysterious golden plates covered in runes, the treasure brings terrifying trouble. Pursued by an abomination full of ravenous hunger and unquenchable wrath, Egil and Nix find all they hold dear including their beloved tavern in dire peril. To say nothing of the world itself.
The Grey seek to be truly real, to truly live, and for that they need a human anchor, a false king - one who can give them substance. In Chicago, unsuspecting Jeremiah Todtmann has been chosen for that role. But even as he tries to come to grips with the existence of the Grey themselves, he will soon discover that while some represent the harmless dreams of men - there are others that are men's most deadly nightmares.
It was not common to awaken in a cloning vat streaked with drying blood. At least, Maria Arena had never experienced it. She had no memory of how she died. That was also new; before, when she had awakened as a new clone, her first memory was of how she died. Maria's vat was in the front of six vats, each one holding the clone of a crew member of the starship Dormire, each clone waiting for its previous incarnation to die so it could awaken. And Maria wasn't the only one to die recently...
2012. Queen Victoria rules with an immortal fist, an aristocracy defined by being infected with the Plague (side-effects include undeath), and magic and technology both. Xandra Vardan is a member of the elite Royal Guard, and it is her duty to protect the Aristocracy. But when her sister goes missing, Xandra will set out on a path that undermines everything she believed in and uncover a conspiracy that threatens to topple the empire. And she is the key-the prize in a very dangerous struggle.
In a remote mountain village, a young mother sells the prophesies of her sister, Amarta, in order to keep them and her infant child from starving. It's a dangerous game when such revelations draw suspicion and mistrust as often as they earn coin. Now in a tapestry of loyalty, intrigue, magic, and gold, Amarta has become the key to a ruler's ambitions. But is she nothing beyond a tool? As Amarta comes into her own as a seer, she realizes she must do more than predict the future. She must create it.
First mass market edition of an Arthur C. Clarke Award nominee. In a world just down the road from our own, on-line bloggers vie with old-line political operatives and new-style police to determine just where reality lies. James Travis is a British patriot and a French spy. On the day the Big One hits, Travis and his daughter must strive to make sense of the nuclear bombing of Scotland and the political repercussions of a series of terrorist attacks. With the information war in full swing, the only truth they have is what they're able to see with their own eyes. They know that everything else is - or may be - a lie.
Omnibus containing HOUR OF JUDGMENT, THE DEVIL AND DEEP SPACE, and WARRING STATES.
Corta Helio, one of the five family corporations that rule the Moon, has fallen. The remaining Helio children, Lucasinho and Luna, are under the protection of the powerful Asamoahs, while Robson, still reeling from witnessing his parent's violent deaths, is now a ward - virtually a hostage - of Mackenzie Metals. And the last appointed heir, Lucas, has vanished off the surface of the moon. Only Lady Sun, dowager of Taiyang, suspects that Lucas Corta is not dead, and more to the point, that he is still a major player in the game.
17 years ago Rose Franklin was riding her new bike near her home in Deadwood, South Dakota, when she fell through the earth -- into a bizarre artifact. Now a physicist leading a secret team, Rose is attempting to crack the artifact's code. And along with her colleagues, she is being interviewed by a nameless interrogator whose power and purview are as enigmatic as the provenance of the artifact.
She is the girl the world forgets. It started when she was 16 - a slow declining, an isolation, one piece at a time. A father forgetting to drive her to school. A mother setting the table for three, not four. A teacher who forgets to chase her missing homework. A friend who looks at her and sees a stranger. It makes her life tricky. It also makes her dangerous...
Now Binti must return home to her people, with her friend Okwu by her side, to face her family and face her elders. But Okwu will be the first of his race to set foot on Earth in over a hundred years, and the first ever to come in peace. After generations of conflict can human and Meduse ever learn to truly live in harmony? Short novel.
For his crimes Mycroft Canner must wander the world, being as useful as he can to all he meets. Carlyle Foster is a sensayer - a spiritual counselor in a world that has outlawed the public practice of religion. The pair have stumbled on the wild card that may destablize their 25th century technological utopia: the boy Bridger, who can effortlessly make his wishes come true. Who can, it would seem, bring inanimate objects to life...
Six, a feisty, determined young woman whose family was killed with the first shots of the war between the Robots and humanity, is a rebel with a cause. On the run for her life after an attempted massacre, Six is determined to save humanity before the robots finish what the Great War started and wipe humans off the face of the earth, once and for all.
2070-71. For Joshua Valiente, now in his late sixties, it is time to take one last solo journey into the High Meggers: an adventure that turns into a disaster. Alone and facing death, his only hope of salvation lies with a group of trolls. Meanwhile, the Long Earth receives a signal from the stars. The super-smart Next realize that the Message contains instructions on how to develop a computer the size of a continent - a device that will alter the Long Earth's place within the cosmos and reveal the ultimate, life-affirming goal of those who sent the Message.
In an alternative World War I, unspeakable creatures roam the grisly trenches, and a ruthless Catholic Inquisition holds sway - still powerful, but working in the shadows. When a Father is brutally murdered in the French city of Arras, Poldeck Tacit - a determined and unhinged Inquisitor - arrives on the scene to investigate the crime. His mission: to protect the Church from those who would seek to destroy it, no matter what the cost.
1954. When his father Montrose goes missing, 22 year old Army veteran Atticus travels to the manor of Mr. Braithwhite - heir to the estate that owned one of Atticus's ancestors. Atticus discovers his father in chains, held prisoner by a secret cabal named the Order of the Ancient Dawn - led by Samuel Braithwhite and his son Caleb - which has gathered to orchestrate a ritual that shockingly centers on Atticus.
In dystopian London, Mark and Nantosueta, Queen of Monisle on Tir, are searching for Padraig O'Brien, the druidic guardian of the great sword to convince him to join the Resistance and vanquish the Razzmatazzers and the Skulls, whose sinister presence is spreading to New York, and to other great capitals of the world.
Nathan has been blessed by the Queen of the Dead. She has granted him a physical body. He can eat, he can breathe, he can speak and be heard. The Queen calls this resurrection. Nathan calls it Hell. The living think he's alive. He's not. He's trapped in the citadel that the Queen of the Dead calls home. Emma wants to free him. To do that she has to survive long enough to reach the City of the Dead, and face its ancient Queen. But the city of the dead is the heart of the Queen's stronghold - and her power.
2066. A Caltech intern spots an object decelerating as it approaches Saturn. A flurry of top-level government meetings produces the inescapable conclusion. Whatever built that ship is at least one hundred years ahead in hard and soft technology, and whoever can get their hands on it exclusively and bring it back will have an advantage so large, no other nation can compete. A conclusion the Chinese definitely agree with when they find out. The race is on, and the members of a hastily thrown-together crew find their strength and wits tested against adversaries both of this earth and beyond.
[Canadian author]. Henry Kyllo is a Runner, a member of a secret society called the Inferne Cutis. Every day he is chased through the city by Hunters whose goal is to fill him with bullets. It is a secret war steeped in history, tradition, and mutual fear. Rumours abound about what happens when a Runner achieves ascension, but it has supposedly never happened before, so no one knows for sure. Except that it has happened before. And it is happening again. This time, to Henry Kyllo.
Roman Britain, AD 44. The land is far from tamed. A puppet king is doing little to calm the hatred of the native tribes.Fighting is in Optio Horatius Figulus' blood. His Celtic ancestry gives him the toughness essential for survival. That toughness will be tested to the very limit when he is sent on a mission deep in hostile territory. And Figulus knows that, even utterly crushed in battle, their warriors routed and the Druids driven from their hill forts, the tribesmen of Britannia will sooner die than surrender.
Londons fall and kingdoms rise while darkness sweeps the Maresh Empire, and the fraught balance of magic blossoms into dangerous territory while heroes struggle. Series conclusion.
A vampire gangster's nephew is abducted off his yacht by a bunch of low-rent Creatures from the Black Lagoon. A slew of banks are knocked over by what looks like the cast of Night of the Living Dead. Their leader - an ancient shapeshifter who leaves a trail of chaos and blood in his wake. Now, he's taken Makenna Fraser's partner, Ian - and his intentions aren't pretty.The worst part? This is only the beginning...the beginning of the end of the human race.
After the Loss of Earth, war has begun and an unknowable alien race has awakened, intent on the destruction of everything. And the only way our species will survive is if two augmented humans can fight their way through apocalypse to a faint glimmer of hope. Long ago, the seeds of that apocalypse were resisted by the warrior tribes of Britain, with devastating consequences for them and their lands. And the consequences of these times will meet on another world.
Yelena seeks to break the hold of the insidious Theobroma that destroys a person's resistance to magical persuasion. But the Cartel is determined to keep influential citizens and Sitian diplomats in thrall and Yelena at bay. With every bounty hunter after her, Yelena is forced to make a dangerous deal. With might and magic, Valek peels back the layers of betrayal surrounding the Commander. At its rotten core lies a powerful magician and his latest discovery.
Joshua believes he is a normal, college-bound high school senior. His life is shattered when he wakes up in a field, covered with blood, and the prom committee scattered in pieces about him like broken dolls. With three mysterious allies he must now unravel a plot by Wickers, witches who gain power from human sacrifices and have the power to turn any human into their puppet.
When hard-working New Orleans cop Martin Luther Martin has to serve his own eviction notice, he decides he's had enough and agrees to spearhead a police strike. Appearing on television with brothel owner J. B. Lafitte, whose establishment has gone into foreclosure, and MaryLou Boudreau, aka Mama Legba, a television star and voodoo queen, he poses a question for Papa Legba, hoping for publicity and support from the people against the banks, corporate fat cats, and corrupt politicians. But no one expects Papa Legba himself to answer, and his question changes everything. "What do you offer?"
Sierra has a despised and forbidden gift - she raises power from the suffering of others. She escapes enslavement by the king's torturer, barely keeping ahead of Rasten, the man sent to hunt her down. Then she falls in with the fugitive Prince Cammarian and his crippled foster-brother, Isidro. But Rasten is not the only enemy hunting them in the frozen north and as Sierra's new allies struggle to identify friend from foe, Rasten approaches her with a plan to kill the master they both abhor.
Nathan Arkwright is a seminal author of the twentieth century. At the end of his life he becomes reclusive and cantankerous, refusing to appear before or interact with his legion of fans. Little did anyone know, Nathan was putting into motion his true, timeless legacy. Convinced that humanity cannot survive on Earth, his Arkwright Foundation dedicates itself to creating a colony on an Earth-like planet several light years distant. Fueled by Nathan's legacy, generations of Arkwrights are drawn together, and pulled apart, by the enormity of the task and weight of their name.
A wide-ranging collection of Straub's most chilling, intense, and compelling tales from the past twenty-five years.
Begins a 5 book series. When a god falls to a human blade, the balance of power between humans and those they thought were gods changes forever. Now only a few stand between humankind and annihilation: Raithe, reluctant to embrace his destiny as the God Killer; Suri, a young seer burdened by signs of impending doom; and Persephone, who must overcome personal tragedy to lead her people. The Age of Myth is over. The time of rebellion has begun.
A century and a half after the Martian Separatist Wars, Alexander Moore returns to the stars with the Sienna Madira, a United States Navy supercarrier spacecraft outfitted with advanced FTL and endlessly strange, extremely effective, quantum-based weapons and remote sensing technology. And, of course, he's brought Marines, and lots of them. Moore's task: hunt down remnant weaponry platforms left by the brilliant, mad artificial intelligence known as Copernicus, the being ultimately responsible for the Solar System-wide civil war.
A young girl is estranged from her tribe, as her mother was from a despised rival clan. This is despite the fact that her father is chieftain. Her greatest secret is that she's gained powers from both factions. A child of two worlds, she must escape to survive. But even as her actions trigger war, a greater threat appears on the horizon, which will signal a battle to the death for all the tribes.
Daniel is trapped in Ubo, imprisoned there by giant roaches. Each day they force Daniel to play a different figure from humanity's violent history, from a frenzied Jack the Ripper to a stumbling and confused Stalin to a self-proclaimed god executing survivors atop the ruins of the world. The scenarios mutate day after day in this camp somewhere beyond the rules of time. As skies burn and prisoners go mad, identities dissolve as the experiments evolve, and no one can foretell their mysterious end.
The H LYW OD sign presides over a Los Angeles devastated by NK3, a weaponized microbe that has been accidentally spread around the globe, deleting human identity. A 60-foot-tall fence surrounds the hills where the mansions have been taken over by the new aristocracy, those with the power of memory. But their control, their perpetual party, is threatened by four individuals. First, there is the elusive Eckmann, holed up with the last functioning plane at LAX. Then there is Shannon Squier, the chisel-wielding pop superstar from the pre-NK3 world, pulled from the shambling masses. And then there is a treacherous member of the Chief's inner circle, and Hopper, the uncommon Drifter compelled by an inner voice to search for a wife whose name and face he doesn't know?
Changeling Mabily Mab Jones is a private detective working her first independent case, and dating a half-fey. But then a summons to return to the fairy world arrives in the form of a knife on her pillow. And in the process of investigating her case, Mab discovers the fairies are stealing joy-producing chemicals directly from the minds of humans in order to manufacture their magic Elixir, the dwindling source of their powers. Worst of all, Mab's boyfriend Obadiah vows to abstain from Elixir, believing the benefits are not worth the cost in human suffering even though he knows fairies can't long survive without their magic. Mab soon realizes she has no choice but to answer the summons and return to the Vale.
Kenhodan has no last name, because he has no past - or not one he remembers, anyway. What he does have are a lot of scars and a lot of skills, some exhilarating and some terrifying, and a purpose. He is key to the outcome of the final confrontation with the Dark Lords of fallen Kontovar. No one knows exactly what his past and purpose are - except an 11 year old girl with a heart of harp music, and she dares not share them with anyone, even the ancient wild wizard who loves her more dearly than life itself.
Haunted by a failed love affair and the darkest of family secrets, Waldemar Waldy Tolliver wakes one morning to discover that he has been exiled from the flow of time. The world continues to turn, and Waldy is desperate to find his way back - a journey that forces him to reckon not only with the betrayal at the heart of his doomed romance but also the legacy of his great-grandfather's fatal pursuit of the hidden nature of time itself.
Violence explodes, treachery abounds, and the words are as deadly as the weapons in this rogue's gallery of side-shows, back-stories, and sharp endings from the world of the First Law.
Federal America sends the ruthless Asha Stanton to quell insurgency on the planet Haven. Damian Ward, a retired veteran and decorated war hero, has watched events on his adopted world with growing apprehension. It is not until Stanton's reign of terror intrudes into his life and threatens those he knows and loves that he rallies Haven's other veterans and leads them to the aid of the revolutionaries.
Javier is a self-replicating humanoid on a journey of redemption. Javier's quest takes him from Amy's island, where his actions have devastating consequences for his friend, toward Mecha where he will find either salvation... or death.
Jimmy Aussapile is a Knight of the Brotherhood of the Wheel, an offshoot of the Templars. He's driving a big rig down South when a promise to a ghostly hitchhiker sets him on a quest to find out the terrible truth behind a string of children gone missing all across the country. The road leads him to Lovina Hewitt, a skeptical Louisiana State Police investigator working the same case and, eventually, to a forgotten town that's not on any map - and to the secret behind the eerie Black-Eyed Kids said to prowl the highways.
After a human uprising was brutally put down by the Elders - a primitive and lethal form of the Others - the few cities left under human control are far-flung. And the people within them now know to fear the no-man's-land beyond their borders - and the darkness. As some communities struggle to rebuild, Lakeside Courtyard has emerged relatively unscathed, though Simon Wolfgard, its wolf shifter leader, and blood prophet Meg Corbyn must work with the human pack to maintain the fragile peace. But all their efforts are threatened when Lieutenant Montgomery's shady brother arrives, looking for a free ride and easy pickings.
Young Kera Rogers disappears while hiking in the woods by Needsville. When her half-eaten remains are discovered, the blame falls upon a herd of wild hogs, a serious threat in this rural community. In response, the county's best trackers, including game warden Jack Cates and ex-military Tufa Bronwyn Chess are assembled to hunt them down. Kara's boyfriend Duncan Gowen mourns her death, until he finds evidence she cheated on him with his best friend, Adam Procure. Seeking revenge, Duncan entices Adam to participate in their own boar hunt. Later, Bronwyn and Jack stumble across a devastated Duncan, who claims a giant boar impaled Adam and dragged him off.
In this, the fourth volume of her memoirs, Lady Trent relates how she acquired her position with the Royal Scirling Army; how foreign saboteurs imperiled both her work and her well-being; and how her determined pursuit of knowledge took her into the deepest reaches of the Labyrinth of Drakes, where the chance action of a dragon set the stage for her greatest achievement yet.
Attacked and abducted in her home territory, Mercy finds herself in the clutches of the most powerful vampire in the world, taken as a weapon to use against alpha werewolf Adam and the ruler of the Tri-Cities vampires. In coyote form, Mercy escapes - only to find herself without money, without clothing, and alone in the heart of Europe...
Green Rider Karigan G'ladheon, accompanied by one of the immortal race of Eletians, is sent to find the legendary creatures called p'ehdrosian in the northern wilds. She hopes to renew an alliance of old in the face of current threats from enemies who seek to destroy Sacoridia. Each step on their journey northward grows more perilous with attacks from groundmites, and encounters with ghosts, and ultimately the threat of the necromancer and leader of Second Empire, Grandmother, as they approach the enemy encampment in the Lone Forest.
A decade ago, teacher Nathan Brookes saw four of his students walk up a hill and vanish. Only one returned - Olivia - starved, terrified, and with no memory of where she'd been. After a body is found in the same woodland where they disappeared, it is first believed to be one of the missing children, but is soon identified as a Bronze Age warrior. As Nathan starts to have terrifying visions of the students, Olivia reappears, half-mad and willing to go to any lengths to return the corpse to the earth.
The Roshun order of assassins have at last engaged in the war between the Empire and the Free Ports. But Ash, their ailing farlander, has more urgent business to overcome. Facing him is a skyship voyage into the Great Hush, then further journeying to the fabled Isles of Sky, where he hopes to bring his dead apprentice Nico back to life. Yet, his voyage into the unknown may save more than just Nico... it may save the Free Ports themselves.
15-year-old Sarah Calhoun has a natural talent for hexing and one bad eye, and all she wants is to be left alone - especially by outsiders. But then a Yankee wizard-priest tries to kidnap her at the Nashville Tobacco Fair. She fights back with the aid of a mysterious monk named Thalanes, who is one of the not-quite-human Firstborn, the Moundbuilders of the Ohio. Now, hunted by the Emperor's bodyguard of elite dragoons, as well as by darker things - shapeshifting Mockers and undead Lazars, she and Thalanes seeks her destiny.
Fellside is a maximum security prison on the edge of the Yorkshire Moors. It's not the kind of place you'd want to end up. But it's where Jess Moulson could be spending the rest of her life. It's a place where even the walls whisper. And one voice belongs to a little boy with a message for Jess. Will she listen?
In London and Germany, strange beings are reanimating themselves. They are the Erstwhile, the angels that failed to protect the Tree of Knowledge, and their reawakening will have major consequences. In Africa, the colonial town of Essenwald has fallen into disarray because the timber workforce has disappeared into the Vorrh. Now a team of specialists are dispatched to find them.
Adrian sul Han, known as Ash, is a trained healer with a powerful gift of magic and a thirst for revenge. Ash is forced into hiding after a series of murders throws the queendom into chaos. Now he's closer than ever to killing the man responsible, the cruel king of Arden. Can Ash use his powers not to save a life but to take it?
The moment robot hitman Raymond Electromatic set eyes on her, he knew she was the dame marked in his optics, the woman that his boss had warned him about. Honey. A shot, under the cover of darkness, a body bleeding out in a corner, and most of Los Angeles' population of hired guns hulking, sour-faced over un-drunk whiskey sours at the bar. But as Ray tries to track down the package he was dispatched to the club to retrieve, his own programming might be working against him, sending him down a long hall and straight into a mobster's paradise. Is Honey still the goal or was she merely bait for a bigger catch? Short novel.
Andrew Waggoner has always hung around with his fellow losers at school, desperately hoping each day that the school bullies led by Drake will pass him by in search of other prey. In the hills of the West Country a chalk horse stands vigil over a site of ancient power, and there Waggoner finds in himself a reflection of rage and vengeance, a power and persona to topple those who would bring him low.
The Dukes were already looking for ways out of their agreement to put Aline on the throne, but with the Saints turning up dead, rumours are spreading that the Gods themselves oppose her ascension. Now churches are looking to protect themselves by bringing back the military orders of religious soldiers, assassins, and (especially) Inquisitors - a move that could turn the country into a theocracy. The only way Falcio can put a stop to it is by finding the murderer. He has only one clue: a terrifying iron mask which makes the Saints vulnerable by driving them mad. But even if he can find the killer, he'll still have to face him in battle.
The Oversight of London has been sworn for millennia to prevent the natural and the supernatural worlds from preying on each other.Now, at its lowest ebb, with its headquarters destroyed and its last members scattered far and wide, this secret society will battle for survival and face the harshest foe it has ever met: itself.
The fourth collection of Grantville tales edited and introduced by Eric Flint, and inspired by his now-legendary 1632. Stories by Eric Flint, David Brin, David Carrico, Virginia DeMarce, Charles E.Gannon and more.
Michael Sorenson is recruited into Division 7, a top secret R&D base run by the enigmatic Dr. Daedalus Angelou. Here Michael joins the Testing Division, where he and his team must make dangerous runs into enemy-held territory in order to test out new weapons prototypes on their incorporeal enemy. Not all enemies are invisible though. A saboteur is loose in R&D, and he has his sights set squarely on the Archangel, a massive weapons system capable of destroying the enemy en masse. When the saboteur tries to frame Michael for the crime, he realizes it's up to him to hunt them down.
An anthology of sword and scorcery short stories and novellas from classic to modern, each tale a memorable vision from masters and mistresses of heroic fantasy past and present.
DOPS sends Coop to break into a traveling antiquities show to steal a sarcophagus containing the mummy of a powerful Egyptian wizard named Harkhuf. With the help of his pals Morty, Giselle, and a professor that's half-cat, half-robotic octopus, Coop pulls off the heist without a hitch. It's not Coop's fault that when DOPS opened the sarcophagus they didn't find the mummy they were expecting. Well, it was the right mummy, but it wasn't exactly dead - and now it's escaped, using a type of magic the organization hasn't encountered before.
Czech astronaut Jakub Prochazka is sent on a dangerous solo mission to Venus. Alone in Deep Space, Jakub discovers a possibly imaginary giant alien spider, who becomes his unlikely companion. Over philosophical conversations about the nature of love, life and death, and the deliciousness of bacon, the pair form an intense and emotional bond. Will it be enough to see Jakub through a clash with secret Russian rivals and return him safely to Earth?
In the mid-22nd century over three million people live in underground cities below the moon's surface. One city-state, the Society of Cousins, is a matriarchy, where men are supported in any career choice, and can have all the sex they want, but no right to vote - and tensions are beginning to flare as outside political intrigues increase.
Lovecraftian novella. A government special agent known only as the Signalman is haunted by events at a ranch house near the shore of the Salton Sea. There a cult leader has gathered up the weak and susceptible, the Children of the Next Level, offering them something to believe in and a chance for transcendence. The next day Johns Hopkins Applied Physics Laboratory abruptly loses contact with NASA's interplanetary probe New Horizons.
With Prohibition in full swing and bootlegger wars embattling Chicago, a murderous evil born of the mortal world has turned its attention to the power of the Gate...and Nick himself. Nick must turn again to his most untrustworthy ally: the dragon within. Yet even together they may not be enough to face what was once a man...but is now a creature even dragons may fear.
When a daring assassination attempt goes wrong, Sigurd finds himself a prisoner of the powerful Jarl Guthrum. Bound like a slave, his luck having seemingly deserted him, Sigurd is taken to the sacred temple at Ubsola, a place where the blood of human sacrifice flows to appease the gods. It is at Ubsola that Sigurd will face the sacrificial knife. And it is here that he will find a powerful relic, the great spear that was said to have once belonged to Odin himself.
Will, once a roboteer, once a human, now the most powerful being alive, has been sidelined and ignored. And a system-wide conspiracy threatens to plunge humanity back into war. Now one man, his head full of alien technology that lets him interact with machinery, must get to the bottom of the plot, find out what the aliens want, stop the oncoming war and save Will. And his journey will uncover a new threat to humanity. Nemesis is coming.
All the horrors of Hell stand between Snorri Ver Snagason and the rescue of his family, if indeed the dead can be rescued. For Jalan Kendeth, getting back out alive and with Loki's key is all that matters. Fate however has other plans, larger plans. The Wheel of Osheim is turning ever faster, and it will crack the world unless it's stopped.
There's an underground black market for arcane things. Akin to the trade in rhino horns or tigers' bones, this group trafficks in mummified satyrs, gryphons' claws, and more. When Angela Gough's lover Vince goes missing, she sets out to find him - whatever the risk. She learns that he was employed by the infamous London crime lord Frederick Meloy, providing bizarre objects beyond imagining. Descending into the city's underbelly, she uncovers a deadly side to the black market. It might have claimed Vince, and Angela may be next.
A long time ago when the Earth was Flat, beautiful indifferent Gods lived in the airy Upperearth realm above, curious passionate demons lived in the exotic Underearth realm below, and mortals were relegated to exist in the middle. Uhlume, Lord of Death, second of the Lords of Darkness, King of Shadow and Pallor, makes an unusual bargain which sets in motion an intricate sequence of events that entangle men and gods, queens and kings, sorcerers and witches, and lowly wanderers. When the secret to immortality falls into human hands, dark magic and wickedness are unleashed, testing the bounds of mortal love and sanity, and questioning the nature and purpose of life itself.
When her brother Val gets in over his head in an investigation of Half-Blood disappearances and goes missing himself, it's up to Xandra, newly crowned Goblin Queen, to get him back and bring the atrocities to light. Xandra must frequent the seediest parts of London, while also coping with what she is, the political factions vying for her favor, and the all too-close scrutiny of Queen Victoria, who wants her head. Add this to being a suspect in a murder investigation, a werewolf boyfriend with demands of his own, and a mother hell bent on destroying the monarchy, and Xandra barely knows which way is up.
After the Holver Alley Fire the Rynax brothers have no home, no shop, and no honest income - and saddled with a looming debt - they fall back on their old skills and old friends. With a crew of other fire victims, Asti and Verci plan a simple carriage heist, but the job spirals out of control as they learn that the fire was no accident. Lives in Holver Alley were destroyed out of a sadistic scheme to buy the land. Smoldering for revenge, burdened with Asti's crumbling sanity, the brothers lead their crew of amateurs and washouts to take down those responsible for the fire, no matter the cost.
The insurrection that threatens Landfall must be purged with guile and force, a task which falls on the shoulders of a spy named Michel Bravis, convicted war hero Mad Ben Styke, and Lady Vlora Flint, a mercenary general with a past as turbulent as Landfall's present. The past haunts all... As loyalties are tested, revealed, and destroyed, a grim specter as old as time has been unearthed in this wild land, and the people of Landfall will soon discover that rebellion is the least of their worries.
Annie's expectations keep getting shattered. She didn't expect her sister Verity to declare war on the Covenant of St. George on live television. She didn't expect the Covenant to take her sister's threat seriously. And she definitely didn't expect to be packed off to London to infiltrate the Covenant from the inside. And now she's started setting things on fire when she touches them, and has no idea how to control it. She's pretty sure things can't get much worse. Antimony Price is about to learn just how wrong it's possible for one cryptozoologist to be.
Saffron Coulter has returned from the fantasy kingdom of Kena and tries to put it all behind her. Meanwhile in Kena, Gwen is increasingly troubled by the absence of Leoden, cruel ruler of the kingdom, and his plans for the captive worldwalkers, while Yena, still in Veksh, must confront the deposed Kadeja. What is their endgame? Who can they trust? And what will happen when Leoden returns?
1850, Great Britain. Charlotte is a talented mage, but her brother Archie is not. When Royal Society elites descend like buzzards to snatch up a new apprentice, she is forced to masquerade as Archie's assistant to prevent her brother from being imprisoned for false reporting. When she discovers a nefarious plot by the sinister Doctor Ledbetter, Charlotte must use all her cunning and guile to protect her family, her secret and her city. Short novel.
In the south, the Breach stirs. Gamma's sword, the Malice, wakes, calling to be taken to battle once more. But the Vagrant has found a home now, made a life and so he turns his back, ignoring its call. The sword cries out, frustrated, until another answers. Her name is Vesper.
After Detan retrieves the renowned engineer Nouli from the clutches of the empire, he returns to his aunt's city to find it under siege by Thratia's army. With Nouli's help, they turn back the tide - until imperial forces show up, prepared to hammer Thratia's army against the anvil of the city's walls. Worse yet, the imperial advance is aided by an elite force of deviant magic users.
Roman thought he'd found the perfect opportunity to rebel. He may have been wrong. He awakens strapped to a set of parallel bars in a richly appointed sitting room, and begins a conversation with a masked man which will change his life. His world has been a facade - one which the mysterious Brahma is about to tear away.
Captain Rackamore and his crew search for tiny, enigmatic worlds which have been hidden away, booby-trapped, surrounded by layers of protection - and to crack them open for the ancient relics and barely-remembered technologies inside. But while they ply their risky trade with integrity, not everyone is so scrupulous. Adrana and Fura Ness are the newest members of Rackamore's crew, signed on to save their family from bankruptcy. Only Rackamore has enemies, and there might be more waiting for them in space than adventure and fortune: the fabled and feared Bosa Sennen in particular.
Two men while away the days in an Antarctic research station. Tensions between them build as they argue over a love-letter one of them has received. One is practical and open. The other surly, superior and obsessed with reading one book - by the philosopher Kant. As a storm brews and they lose contact with the outside world they debate Kant, reality and the emptiness of the universe. They come to hate each other, and they learn that they are not alone.
The waters rose, submerging New York City. But the residents adapted and it remained the bustling, vibrant metropolis it had always been. Though changed forever. Every street became a canal. Every skyscraper an island. Through the eyes of the varied inhabitants of one building we're shown how one of our great cities will change with the rising tides. And how we too will change.
After walking through the portal in the Tower of Swallows, Ciri finds herself trapped in an Elven world. Time does not seem to exist and there are no obvious borders or portals to cross back into her home world. But this is Ciri, the child of prophecy, and she will not be defeated. She knows she must escape to finally rejoin the Witcher, Geralt, and his companions - and also to try to conquer her worst nightmare. Leo Bonhart, the man who chased, wounded and tortured Ciri, is still on her trail. And the world is still at war.
The extra-dimensional field known as the Flow has made faster than light travel possible. And this has made the galactic empire known as the Interdependency possible. But when it's discovered that the Flow is moving, possibly cutting off all human worlds from FTL travel forever, three individuals - a scientist, a starship captain and the Empress of the Interdependency - are in a race against time to discover what, if anything, can be salvaged from an interstellar empire on the brink of collapse.
From the battlefields of the Ozarks to the marble halls of the Boston Library, from Central Park to the skies above Washington, on the moon and in the seediest bars of Kansas City - they're here. But do they really know who they're up against? Not hardly! Mike Resnick, Ken Scholes, Jody Lynn Nye, Seanan McGuire, Allen M. Steele, Elizabeth Moon, Esther M. Friesner, James Gunn and Robert Silverberg are among the 19 contributors.
1944. As war rages across Europe and the Pacific, Army intel makes a shocking discovery: a three-hundred-foot Japanese submarine marooned and empty, deep in the Brazilian interior. A team of Army Rangers sent to investigate has gone missing and the military sends Captain R. J. MacCready to learn why the Japanese are there - and what they're planning.
Paige Mahoney has risen to the dangerous position of Underqueen, ruling over London's criminal population. But, having turned her back on Jaxon Hall and with vengeful enemies still at large, the task of stabilizing the fractured underworld has never seemed so challenging. Little does Paige know that her reign may be cut short by the introduction of Senshield, a deadly technology that spells doom for the clairvoyant community and the world as they know it.
A fascinating collection of new and classic tales of the fearsome Djinn, with stories from Nnedi Okorafor, Neil Gaiman, Claire North, K.J. Parker, and many more.
Red is being trained as a cold-blooded assassin by the biomancers. As he becomes increasingly embroiled in palace politics, he learns that even life among the nobility can be deadly. While terrorizing imperial ships as the pirate Dire Bane, Hope stumbles onto a biomancer plot of such horrifying scope that it makes even the massacre of her childhood village seem small in comparison. With the biomancers tightening their grip of fear over the empire, Hope and Red struggle to fill their new roles and responsibilities, but the cost will be greater than any of them realize.
Now Ariane must travel with Orphan into the legendary Deeps of the Arena, far from any known Spheres - to a destination only the enigmatic alien knows, leaving behind one of her most trusted friends and advisors to confront whatever new trials the Arena may throw at Humanity in her absence. But before Ariane can depart, she must deal with a minor matter of a Challenge against one of the Great Factions - a Challenge with an entire species' citizenship in the Arena at stake!
The ancient csestriim are back to finish their purge of humanity; armies march against the capital; leaches maneuver on all sides to affect the outcome of the war; and capricious gods walk the earth in human guise with agendas of their own. But the three imperial siblings at the heart of it all - Valyn, Adare, and Kaden - come to understand that even if they survive the holocaust unleashed on their world, there may be no reconciling their conflicting visions of the future.
The great demon Khoth-Kapira has broken free of his prison and taken his first steps upon the mortal world. And he owes it all to Lenk. Believing that the demon will mend a broken world that the gods have ignored, Lenk serves as a reluctant champion to Khoth-Kapira's cause. But as the desperate and fearful flock to Khoth-Kapira's banner, begging for salvation, Lenk begins to doubt his patron's good intentions.
Max is back, with a new husband, a new job, and a training regime that cannot fail...to go wrong. Take one interim chief training officer, add five recruits, and mix with Joan of Arc, a baby mammoth, a duplicitous Father of History, a bombed rat, Stone Age hunters, a couple of passing policemen who should have better things to do, and Dick the Turd. Stir well, bring to a boil and wait for the bang!
Maniye, child of Wolf and Tiger, travelling as a bodyguard to the Southern prince, with her warband of outcasts, hopes to finally discover her true place in the world. As the protector of one potential heir to the Sun River Nation, Maniye soon finds herself at the eye of a political storm. Yet all the while, an enemy from the most ancient of times prepares for conquest, and could destroy everything in their path...
Aisling, a goddess in human form, was born to rule both domains and - with her twin, Anya - unite the Celts with the powerful faeries of the Middle Kingdom. But within medieval Ireland interests are divided, and far from its shores greater forces are mustering. Both England and Rome have a stake in driving magic from the Emerald Isle. Jordan, the Vatican commander tasked with vanquishing the remnants of otherworldly creatures from a disenchanted Europe, has built a career on such plots. But increasingly he finds himself torn between duty and his desire to understand the magic that has been forbidden.
Join is a revolutionary technology that allows small groups of minds to unite, forming a single consciousness that experiences the world through multiple bodies. But best friends Chance and Leap are jolted out of their professional routines by a terrifying stranger - a remorseless killer who freely manipulates the networks that regulate life in the post-Join world. They are taken to the scarred heart of an environmentally ravaged North American continent in their search for answers.
Elizabeth Sanderson receives the devastating news that her thirteen-year-old son, Tommy, has vanished without a trace in the woods of a local park. She suspects his friends, the last to see him before he vanished, may not be telling the whole truth about that night in Borderland State Park, when they were supposedly hanging out a landmark the local teens have renamed Devil's Rock. Yet she is wholly unprepared for the strange series of events that follows.
It's Guy of Gisburne's final stand against the killer and fraud: Robin Hood. But Hood has gathered an army: the insidious Friar Took, the giant John Lyttel, the cutthroat Scarlet Will, the brilliant and unhinged Alan O'Doyle, among others. Guy will need an army of his own: the redoubtable de Rosseley, the deadly Lady Melisande, the resourceful Asif ibn Salah, even Guy's former enemy, the ferocious Tancred... and his old friend and squire, Galfrid. The stage is set: Sherwood, long a home to both men. The final confrontation begins...
Anrel Murau, a simple scholar, is secretly the notorious revolutionary Alvos the Orator - the Empire's most wanted man. He has taken refuge in the Pensioner's Quarter, and though barely scraping out an existence he never forgets his demands for justice, nor the love of the woman he left behind. And now long-simmering civil unrest is beginning to boil over into violent protests.
Privateers of both the Rosian and Freyan empires have long preyed on the ships of the other. What few realize is that a sinister cabal controlled by a rogue dragon is not only behind this piracy, but is organizing criminal enterprises all over the world. As one privateer and her dragon corsairs try to keep their enterprise afloat, they are caught up in a conspiracy hatched by the cabal - and threatened by a mysterious magic crafter who works in the shadows.
The strange planet known as Tanegawa's World is owned by TransRifts Inc, the company with the absolute monopoly on interstellar travel. Hob landed there ten years ago, a penniless orphan left behind by a rift ship. She was taken in by Nick Ravani and quickly became a member of his mercenary biker troop, the Ghost Wolves. Ten years later, she discovers that the body of Nick's brother out in the dunes. Worse, his daughter is missing, taken by shady beings called the Weathermen. But there are greater mysteries to be discovered - both about Hob and the strange planet she calls home.
Miriam heads to the southwest in search of another psychic who may be able to help her understand her curse, but instead finds a cult of domestic terrorists and the worst vision of death she's had yet.
New original stories set in the world of the Planet of the Apes films and TV series. Each writer will explore a different facet of the post-apocalyptic world.
Seeking refuge from attack, Kirk and the Enterprise find their way to the true home of the First Federation, an astonishing collection of worlds hidden from the galaxy beyond. The inhabitants of this isolated realm are wary of outsiders, and some accuse Kirk and his crew for bringing the wrath of their ancient enemy down upon them. When an attempt to stave off disaster goes tragically wrong, Kirk is held fully accountable, and Commander Spock learns there are even deeper forces that threaten this civilization.
Way out in the hinterlands, amidst the rising tide of walkers that seem to be pushing in from all directions, the psychotic Reverend Jeremiah Garlitz rebuilds his army of followers with a diabolical secret weapon. He has designs on the destruction of Lilly and her crew - the very people who vanquished his cultish church - and finally, for the first time, he has the means to bring a special brand of hell down upon the tunnel dwellers.
Located somewhere in the great American Southwest, Night Vale is a small town where ghosts, angels, aliens, and government conspiracies are all commonplace parts of everyday life. 19 year old pawn shop owner Jackie Fierro is given a paper marked "KING CITY" by a mysterious stranger. PTA treasurer Diane Crayton's moody shapeshifting son Josh is showing stronger and stronger interest in his estranged father, leading to a disaster Diane can see coming, even as she is helpless to prevent it. King City holds the key -- but where is it?
The official novelization of the film Rogue One: A Star Wars Story, starring a band of rebels on a daring mission to steal the Death Star plans.
Through a revolutionary technology that unlocks his genetic memories, Callum Lynch experiences the adventures of his ancestor, Aguilar, in 15th century Spain. Callum discovers he is descended from a mysterious secret society, the Assassins, and amasses incredible knowledge and skills to take on the oppressive and powerful Templar organization in the present day.
Underworld kingpins, treacherous politicians, and Imperial loyalists are sowing chaos in the galaxy. Desperate to take action, senators are calling for the election of a First Senator. It is their hope that this influential post will bring strong leadership to a divided galaxy. As the daughter of Darth Vader, Leia faces with distrust the prospect of any one person holding such a powerful position even when supporters suggest Leia herself for the job. But a new enemy may make this path Leia's only option. For at the edges of the galaxy, a mysterious threat is growing.
When a mercenary warrior is imprisoned within the Great Wall, he discovers the mystery behind one of the wonders of our world. As wave after wave of marauding beasts besiege the massive structure, his quest for fortune turns into a journey toward heroism as he joins a huge army of elite warriors to confront this unimaginable and seemingly unstoppable force.
The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for.
Picard dispatches Commander Worf and an away team to a barren, rogue planet just before the planet completely disappears. Worf and his team learn that this mysterious world is locked into an unending succession of random jumps between dimensions, the result of an ambitious experiment gone awry. The Enterprise crew members and the alien scientists who created the technology behind this astonishing feat find themselves trapped, powerless to break the cycle.
Grand Admiral Rae Sloane is the most wanted Imperial war criminal and one-time rebel pilot Norra Wexley, back in service at Leia's urgent request, is leading the hunt. But more than just loyalty to the New Republic drives Norra forward. Her husband was turned into a murderous pawn in Sloane's assassination plot, and now she wants vengeance as much as justice. But Sloane, too, is on a furious quest: pursuing the treacherous Gallius Rax to the barren planet Jakku.
Quark enlists a private detective to track Morn down, and she claims to be hot on his trail. Yet the barkeep distrusts the woman he hired, and his suspicions skyrocket when she too suddenly vanishes. At the same time, Kira Nerys emerges from a wormhole after being caught inside it when it collapsed two years earlier. She arrives on the new DS9 to discover Altek Dans already there. While inside the Celestial Temple, Kira lived a different life in Bajor's past, where she fell in love with Altek. So why have the Prophets moved him forward in time and why have They brought him and Kira together?
This Horus Heresy anthology contains 21 short stories by the cream of Black Library's authors, including David Annandale, Aaron Dembski-Bowden, John French, Guy Haley, Nick Kyme, Graham McNeill, Rob Sanders, Andy Smillie, James Swallow, Gav Thorpe and Chris Wraight.
When a scientific expedition to an uncharted island awakens titanic forces of nature, a mission of discovery becomes an explosive war between monster and man.