hc = hardcover, tp = trade (oversized) paperback, [UK ed] = British publication, [CDN ed] = Canadian publication. Default is US publication.
Please note that this listing is not exhaustive; we have many more (several hundred more) titles coming during this period.
Eli Monpress is the greatest thief of the age - and he's also a wizard. And with the help of his partners - a swordsman with the most powerful magic sword in the world but no magical ability of his own, and a demonseed who can step through shadows and punch through walls - he's going to put his plan into effect. The first step is to increase the size of the bounty on his head, so he'll need to steal some big things. But he'll start small for now. He'll just steal something that no one will miss - at least for a while. Like a king.
Cerise Mar and her clan are cash poor but land rich, claiming a large swathe of the Mire, the Edge swamplands. When her parents vanish, her clan's long-time rivals are suspect. But two nations of the Weird are waging a cold war fought by feint and espionage, and their conflict is about to spill over into the Edge, and Cerise's life.
An adventurous arachnid named Jumper must assume human form to save the enchanted realm from cosmic peril. A cataclysmic battle between two all powerful Demons has severed a mystical connection that joins Xanth to our own world. The key to restoring it is hidden within a cryptic prophecy that Jumper discovers when he is suddenly transformed from spider to man.
A new collection of stories by the master of humorous science fiction adventure, including: - the full-length novel, The Day the Machines Stopped" -- and, for the first time in book form, Anvil's stories of Richard Verner, who is called in to solve apparently insoluble problems, such as explaining why experimental missiles keep failing for no apparent reason, or locating a kidnapped judge, or even solving an inexplicable murder that's interrupting his vacation.
Collected in this volume for the first time are all the Myth stories of less-than-novel length, and even avid fans of the series will find new and enjoyable reading here. Also included are other short works by Asprin, such as his award-winning novelette "Cold Cash War," and several unpublished stories discovered after the writer's death.
Secret government operative Sasha Trudeau is called back from her vacation by news of vampire slayings. With both the Seelie and Unseelie courts both claiming innocence and aligning together, Sasha's team is at a loss. Then they discover that they're faced with ancient creatures from the depths of hell itself, bent on unleashing pure fury.
In this novella Beagle returns to the story of Soukyan (once known as Nyateneri). Here Soukyan turns to face the evil he has fled for most of his adult life, finally confronting the powerful forces that both made him and that have tried so tirelessly to destroy him.
Seven innocents have been brutally murdered in Los Angeles, yet the Shadow Alliance has no suspects and no leads. As the body count mounts, the age-old feud between vampires and werewolves threatens to explode. Lissa Monroe - a strong-willed, ravishing succubus who entices men to surrender their souls - agrees to go undercover for the Alliance. Her mission: infiltrate the mind of werewolf leader Vincent Rand, a ferociously alluring enemy who exerts a powerful hold over her. As the City of Angels teeters on the brink of apocalypse, these two adversaries must join together in order to survive an even more lethal enemy hidden in plain sight.
Sensible Ivy Quent wants only to turn her father's sprawling, mysterious house into a proper home. But soon she is swept into fashionable society's highest circles of power - a world that is vital to her family's future but replete with perilous temptations. Yet far greater danger lies beyond the city's glittering ballrooms - and Ivy must race to unlock the secrets that lie within the old house on Durrow Street before outlaw magicians and an ancient ravening force plunge Altania into darkness forever. Recommended.
A trolley car pulls into the station with eleven dead bodies inside. Four minutes before the inhabitants were seen boarding at the previous station. All are dead. And all of them are union. The year is 1919. The McNaughton Corporation is the pinnacle of American industry. They built airships that cross the seas and guns that won the Great War and, above all, the city of Evesden. But something is rotten at the heart of Evesden. Caught between the union and the company, between the police and the victims, Hayes must find the truth behind the city before it kills him.
In a Britain on the edge of collapse, the ultimate response to knife crime has been instituted by a bankrupt government: duelling with knives has now been legalized. On Saturday nights, the nation sits down to watch the country's best amateur fighters slash it out on prime time. The streets are red with blood. The skies are black with polluted horror. High walls have been built around Britain and endless winter is coming. When a young boy with hoplophobia (the fear of weaponry) runs away from home, his father hires ex-Special Forces agent Josh Cumberland to find him. With the help of the boy's psychiatrist, Cumberland delves into the dark underbelly of the knife culture that has infected his country, but what he finds will shock him to his soul.
From the drug gangs of downtown Indianapolis, the one true king will arise. The King Arthur myth gets dramatically retold through the eyes of street hustler King, as he tries to unite the crack dealers, gangbangers and the monsters lurking within them to do the right thing.
When a Kibou-daini cryocorp - an immortal company whose job it is to shepherd its all-too-mortal frozen patrons into an unknown future - attempts to expand its franchise into the Barrayaran Empire, Emperor Gregor dispatches his top troubleshooter Miles to check it out. On Kibou-daini, Miles discovers generational conflict over money and resources is heating up, even as refugees displaced in time skew the meaning of "generation" past repair.
No sooner does Arthur Dent arrive home to Earth than he finds out that the planet is about to be blown up - again. Featured here are a pantheon of unemployed gods, everyone's favourite renegade Galactic President, a lovestruck green alien, an irritating computer and at least one very large slab of cheese. Recommended.
An evil death cult known as the Church of the Temporary Mortal Condition, led by a fanatical necromancer known as the Shadow Man, wants to capture Owen in order to gain the favour of the great Old Ones. The government wants to capture the Shadow Man and has assigned the enigmatic Agent Franks to be Owen's full time bodyguard, which is a polite way of saying that Owen is monster bait.
Justine Jones's life as a fearful hypochondriac ends when a mysterious mastermind named Packard gifts her with extraordinary mental powers. But now serial killers with unheard-of skills are terrorizing the most powerful beings in Midcity, including mastermind Packard and his oldest friend and worst enemy, Midcity's new mayor, who has the ability to bend matter itself to his will.
During a public execution Berren tries to steal the thieftaker's prize and fails, but the man who catches him sees something in young Berren and makes him his apprentice, introducing him to a world of shadows, deceit and corruption.
The vampiric virus unleashed in The Strain has taken over New York City. Ignited by the Master's horrific plan, a war erupts between Old and New World Vampires. And now Eph Goodweather's ex-wife, turned by the Master, stalks the city, in the darkness, looking for her chance to reclaim Zack, Eph's young son.
Chaz Dominguez is a professional Babysitter in New Orleans, helping to integrate the recently deceased into their new and improved lives. Though Fresh Start has always been the only game in town, resurrection isn't all it's cracked up to be. Nine lives are all a person can get - and a powerful group of desperate, high-level Nine-Timers will stop at nothing to possess the keys to true immortality. Now the only hope for Chaz and his family - and the human race - lies in the secrets locked away in the mind of Angelique, the beautiful, mysterious Newbie he must protect.
In a far-distant future, the Uman Empire has spread to the stars, ruling with a benevolent but iron fist. On one planet, the remnants of a violent, shape-shifting race called the Sagathis are confined, kept captive by xeno-cops, who have been bio-engineered to be able to see through their guises. Still, sometimes one manages to escape. Zak Cato is a xeno-cop. He's returning a fugitive Sagathi when things go horribly wrong. Cato - the only survivor after the rest of his men are slaughtered - must now figure out who betrayed them and bring the alien in, whatever the cost.
Sequel to AT EMPIRE'S EDGE. In a far-distant future, the Uman Empire has conquered and colonized worlds. Once thought invincible, its reign is now fragile as alien subjects and enemies conspire against it. On holiday in the capital city, cop Jack Cato gets a glimpse of the Emperor-and realizes what he's looking at is a supposedly dead shape- shifter. His mortal enemy is still alive and once again on the run. And the fate of the Empire-and Cato's own honour-are at stake...
The inventors Perry and Lester build a network of interactive rides in abandoned Wal-Marts across the land. Their popularity incites jealousy and a rogue Disney executive convinces the police that Perry and Lester's 3D printers are being used to run off AK-47s. Hordes of goths descend on the shantytown built by the New Workers, joining the cult. Lester and Perry's friendship falls to pieces when Lester gets the "fatkins treatment", turning him into a sybaritic gigolo.
Linden has brought Thomas Covenant's spirit back from its prison in the Arch of Time, and revived his slain body -- but the thunderclap of power has awakened the Worm of the World's End, and all of them, and the Land itself, are forfeit to its devouring. If they have any chance to save the Land, it will come from unlikely sources- including the mysterious boy Jeremiah, Linden's adopted son, whose secrets are only beginning to come to light.
The last two books in The Magickers novels: THE DRAGON GUARD and THE GATE OF BONES together in one volume. The final battle between the Magickers, who believe in using magic for good, and the Dark Hand, who want to use magic only for their own ends, has begun. Now its up to Jason Sdrian and the other children with "talent" to defeat the forces of darkness.
Assassin Gin Blanco, owner of Ashland's best barbecue joint, is also Spider, retired assassin. Her current mission is personal: annihilate Mab Monroe, the Fire elemental who murdered her family.
While the old entrenched rulers and manipulators continue to plot against the new upstart United States of Europe, everyday life goes on in Grantville, even under the shadow of war, as this lost outpost of American freedom and justice must play David against a 17th century Goliath of oppressive feudalism.
The stories in these pages - by Sarah A. Hoyt, K.D. Wentworth, Dave Freer and more, including Esther Friesner herself - will convince the reader that vampires and suburbs go together like wine and cheese, gin and tonic, desperation and housewives, marriage and pre-nups.
Bod is an unusual boy who is the only living resident of a graveyard. Raised from infancy by ghosts, werewolves, and other cemetary denizens, Bod has learned the antiquated customs of his guardians' time as well as their ghostly teachings - such as the ability to Fade. Recommended.
Liv Alverhyusen, a doctor of the new science of psychology, travels to the edge of the made world to a spiritually protected mental institution in order to study the minds of those broken by the Gun and the Line. In its rooms lies an old general of the Red Republic, a man whose shattered mind just may hold the secret to stopping the Gun and the Line.
Mina is a banshee whose greatest power lies in her siren song. She's beholden to her boss Joey, a snake-shifter who once saved her life and now employs her as a gang enforcer, but when she learns that Joey may have been involved in her mother's murder, fury threatens to spill out of her note by vicious note.
Eleisha Clevon has begun correspondence with fellow vampire Rose de Spenser. They venture outside only when the hunger becomes unbearable but they feel guilty when ending human lives. Eleisha has learned a way to draw blood from her victims without killing them. She wants to share this knowledge with like-minded vampires and forge a united front against Julian Ashton, a vampire who has been hunting down and destroying his own kind.
Corban Loosestrife's son, Conn, is a clever and strong leader of men; his cousin and best friend, the god-touched Raef, is his shield and navigator. They have joined a fur trading ship to Russia, and are forced to overwinter in Novgorod. While there, they take service with the leader of the Rus, Dobrynya, and with him travel south to Kiev, and then on with a raiding party down the Dnieper River into the northern reaches of the Byzantine Empire.
Yeine Darr is an outcast from the barbarian north. But when her mother dies under mysterious circumstances, she is summoned to the majestic city of Sky. There, to her shock, Yeine is named an heiress to the king. But the throne of the Hundred Thousand Kingdoms is not easily won, and Yeine is thrust into a vicious power struggle with cousins she never knew she had. As she fights for her life, she draws ever closer to the secrets of her mother's death and her family's bloody history. With the fate of the world hanging in the balance, Yeine will learn how perilous it can be when love and hate - and gods and mortals - are bound inseparably together. Recommended.
When Andrew Hope's magician grandfather dies he leaves his house and field-of-care to Andrew, who had spent much of his childhood there. Andrew remembers that the very colourful stained-glass window in the kitchen door is important to protect. Then young Aidan Gain turns up from his foster home asking for safety. Exactly who is he and why he's here is unclear.
Rand al'Thor, the Dragon Reborn, struggles to unite a fractured network of kingdoms and alliances in preparation for the last battle. As he attempts to halt the Seanchan encroachment northward, his allies work in desperation to forstall the shadow that is growing within the heart of the Dragon Reborn himself. Egwene al'Vere. the Amyrlin Seat of the rebel Aes Sedai, is a captive of the White Tower and subject to the whims of their tyrannical leader. Egwene works to hold together the disparate factions of Aes Sedai. Her fight will prove the mettle of the Aes Sedai and her conflict will decide the future of the White Tower.
The penultimate novel of the Wheel of Time series. The sun has begun to set upon the Third Age. Perrin Aybara is now hunted by specters from his past and an unseen foe is slowly pulling a noose tight around his neck. He must seek answers in Tel'aran'rhiod and find a way to master the wolf within him or lose himself to it forever. Meanwhile, Matrim Cauthon prepares for the most difficult challenge of his life. The Aelfinn and the Eelfinn have confused and taunted him, and left him hanged, his memory stuffed with bits and pieces of other men's lives. The time is coming when he will again have to play a game that cannot be won. The Tower of Ghenjei awaits, and its secrets will reveal the fate of a friend long lost.
Lucifer comes to L. A. to supervise his movie biography and drafts James Stark (Sandman Slim) as his bodyguard. That's before the murders start. And before Stark runs into the Czech porn star who isn't quite what she seems. Even before all those murdered people start coming back from the dead and join a zombie army that will change our world and Stark's forever.
A serial killer stalks Chicago.A gorgeous cop is on his trail.And someone else is watching, someone who will decide who lives... and who dies. The Angel of Death in Chicago oversees all people in the city, making sure their deaths fit their lives. But when a gruesome serial killer strikes, the Angel must make a startling choice. He falls in love with the cop on the killer's trail, and has to choose between divinity and humanity. But to do that he must face the biggest terror of all - who he really is.
Erin Hollister has been dumped by her boyfriend, canned by her employer and it doesn't seem that her dream of making it on Broadway will come true either. But then she's given a lantern--complete with genie!--and it looks as if a little magic may be in store....That is, if she can decide what to wish for. There's the rub. Career? Family? Love life? Even a charismatic genie can grant only so many wishes. Or maybe Erin should just hold on to all those magical chances and think about what might be (instead of seeing just what's under her nose).
Federal agent Nico Wachalowski must stop Samuel Fawkes from awakening his own private army of zombies even if it means killing the woman he loves who is resurrected as a "Revivor" permanently.
Gwenhwyfar moves in a world where gods walk among their pagan worshipers, where nebulous visions warn of future perils, and where there are two paths for a woman: the path of the Blessing or the rarer path of the Warrior. Gwenhwyfar choosed the latter, giving up the power that she is born into. Yet the daughter of a King is never truly free to follow her own calling. Acting as the "son" her father never had, when called upon to serve another purpose by the Ladies of the Well, she bows to circumstances to become Arthur's queen - only to find herself facing temptation and treachery, intrigue, love, and redemption.
Magpie is a thirteen-year-old orphan chosen by one of the magical Companion horses of Valdemar and taken to the capital city, Haven, to be trained as a Herald. Like all Heralds, Magpie learns that he has a hidden gift-the gift of telepathy. But life at the court is not without obstacles. When Mags is "recognized" by foreign secret operatives whose purpose is unknown, Mags himself comes under suspicion. Who are Magpie's parents-who is he, really? Can Mags solve the riddle of his parentage and his connection with the mysterious spies-and prove his loyalty-before the king and court banish him as a traitor?
Void City strip club owner Eric Courtney has become a ghost vampire after an explosion destroyed his place of business. His wife Marilyn is about to explain how he was betrayed but the demon J'iliol'lth takes her soul off before she can. Worse, his beloved Mustang has also been turned into a vampire. Not the tires, though.
Across Stockholm the power grid has gone crazy. In the morgue and in cemeteries, the recently deceased are waking up. One grandfather is alight with hope that his grandson will be returned, but one husband is aghast at what his adored wife has become. A horror novel that transcends its genre by showing what the return of the dead might really mean to those who loved them.
The people begin to question the new Savior in town.
In the far north of the world of Haarth lies the bitter mountain range known as the Wall of Night. Garrisoned by the Nine Houses of the Derai, the Wall is the final bastion between the peoples of Haarth and the Swarm of Dark - which the Derai have been fighting across worlds and time. Malian, Heir to the House of Night, knows the history of her people: the unending war with the Darkswarm; the legendary heroes, blazing with long-lost power; the internal strife that has fractured the Derai's former strength. But now the Darkswarm is rising again, and Malian's destiny as Heir of Night is bound inextricably to both ancient legend and any future the Derai - or Haarth - may have.
As the new millennium approaches, the eccentric town of Thebes grows even stranger. Clocked by a Catholic statuette, Mrs. Leontina Scales begins speaking in tongues. Her daughter, Tabitha Scales, and her sons scheme to save their mother or surrender her to Jesus--whatever comes first. Meanwhile, choir director Jeremy Carr, caught between lust and ambition, fumbles his way toward Y2K. The ancient Sisters of the Sorrowful Mysteries join with a gay singing group. The Radical Radiants battle the Catholics. A Christmas pageant goes horribly awry. And a child is born.
What does the Lion know of the whereabouts of the Witch's boy, Liir? What can Yackle reveal about the auguries of the Clock of the Time Dragon? And what of the Grimmerie, the magic book that vanished as quickly as Elphaba? Is destiny ever arbitrary? Can those tarnished by infamy escape their sobriquets - cowardly, wicked, brainless, criminally earnest - to claim their own histories, to live honourably within their own skins before they're skinned alive?
Anluan has been crippled since childhood, part of a curse that has besieged his family. And only the young scribe Caitrin can unravel the web of sorcery woven by his ancestors before it claims his life - and their love.
The Quiet War is over and the Outers are herded into prison camps and forced to collaborate in the systematic plundering of their archives and knowledge. After a conflict fought to contain the ambitions of the Outers, the future is as uncertain as ever. Only one thing is clear. No one can escape the consequences of war--especially the victors. Recommended.
Commander Jodenny Scott is seven months pregnant and trying to come to peace with her husband's death. When Myell reappears with tales of time travel, she's not sure what to believe. But with an invading army bearing down on Earth's last fleet of spaceships, there's not much time for debate. When the dust clears Jodenny is stranded in an Australia she never imagined, and Myell's more desperate than ever to rescue her - from aliens, from treachery, and from history itself.
Because of the thousand year old alliance between humans and pegasi, Princess Sylviianel is ceremonially bound to Ebon, her own pegasus, on her twelfth birthday. The two species coexist peacefully, despite the language barriers separating them, relying on trained Speaker magicians as the only means of real communication. But Sylvi and Ebon can understand each other. They quickly grow close, so close that their bond becomes a threat to the status quo, and possibly to the future safety of their two nations.
After five destructive hurricanes devastate Texas, a deadly virus breaks out, bringing the dead back to life. The dead have their usual insatiable hunger for human flesh -- and, as usual, it's a real nuisance.
When Rhenn became imager liason to the Civic Patrol of L'Excelsis he learns that, first, the Commander of the Civic Patrol does not want a liaison from the Collegium. Consequently Rhenn soon is patrolling the streets of the worst district in the city. And, second, he receives a formal notice that one of the High Holders has declared his intention to destroy Rhenn and his family.
A prelude to the classic "Ringworld". Since fleeing the supernova chain reaction at the galactic core, the cowardly Puppeteers of the Fleet of Worlds have just barely survived one crisis after another. The rebellion of their human slaves. The relentless questing of the species of Known space. The spectacular rise of the starfish-like Gw'oth. The onslaught of the genocidal Pak. Now fresh disaster looms, as though past crises have returned and converged. Who can possibly save the Fleet this time?
The Exodus Universe. Your odds of surviving quantum teleportation are, more or less, fifty/fifty. The only ones crazy enough to try it are the desperate, the insane, and those sentenced to exile for their crimes. Belladonna is home to the survivors of the fifty/fifty - and is therefore a planet run by criminals and thieves. But when a horrific and improbable murder catches the attention of the Galactic Police force, one cyborg cop - Version 43 - is sent to investigate. Version 43 has been here before and has old friends and older enemies lying in wait. The cop was human once, but now, he is more program than man and will find a way to clean up this planet once and for all.
Halloween, 1963. Everybody in this small Midwestern town knows who the October Boy is. How he rises from the cornfields every Halloween, a butcher knife in his hand, and makes his way toward town, where gangs of teenage boys eagerly await their chance to confront the legendary nightmare. Pete McCormick knows that killing the October Boy is his one chance to escape a dead-end future in this one-horse town. He's willing to risk everything, including his life, to be a winner for once. But before the night is over, Pete will look into the saw-toothed face of horror - and discover the terrifying true secret of the October Boy.
As a grave witch, Alex Craft can speak to the dead--she is even on good terms with Death himself. As a consultant for the police, she has seen a lot of dark magic, but nothing prepared her for her latest case. When she raises a shade, it attacks her and them someone makes an attempt on her life. Someone really does not want her to know what the dead have to say.
Nurse Mercy Lynch is elbows deep in bloody laundry at a war hospital in Richmond, Virginia, when she learns her husband has died in a POW camp and that her estranged father has suffered a grave injury in Seattle. She travels by dirigible and rail to board a train west from St. Louis. The trip turns deadly when the train is beset by bushwhackers, then attacked by a band of Rebel soldiers. The train is moving away from battle lines into the west, so Mercy can't imagine why they're so interested. Mercy just wants to see her father before he dies. But she'll have to survive both Union intrigue and Confederate opposition if she wants to make it to the west. Recommended.
Lila Black returns in the fourth volume of high-octane, high-magic, high-tech adventures. Half-robot and all attitude, she works for Otopia's secret service. In love with a half-elf, half-demon and carrying the spirit of another elf inside her, her life is quite complicated enough already. But other complications wait just around the next dimensional corner.
Berserkers, Lost Swords and the Dracula series: all three are represented here, as well as gems from his other series, including his first-published story and his last-written story, marking the endpoints of a remarkable writer's remarkable career that spanned more than four decades.
With one royal sister siding with the feudalists and another soon to be married to Tracato's most powerful enemy, Sasha's loyalties are divided as she assists her mentor Kessligh in the strengthening of the Nasi-Keth.
Four original novellas set in the popular worlds of Shinn's previous novels.
Zoe Ardelay receives astonishing and unwelcome news: she has been chosen to become the king's fifth wife. Forced to go to the royal city, she manages to slip away and hide on the shores of the mighty river. It's there that Zoe realizes she is a coru prime ruled by the elemental sign of water. She must return to the palace, not as an unwilling bride for the king, but a woman with power in her own right. But as Zoe unlocks more of the mysteries of her blood-and the secrets of the royal family-she must decide how to use her great power to rise above the deceptions and intrigue of the royal court.
Orpheus -- wanderer, demigod, and master musician -- recounts his own story, ranging from the depths of the Underworld, where he attempts to rescue his beloved but doomed Eurydice, to the farthest, most dangerous corners of the ancient world, where he journeys in search of the legendary Golden Fleece.
Only Inda's fame is strong enough to inspire all the squabbling kingdoms to unite and raise a mighty force to protect the strait and repel the Venn. King Evred has also ordered Inda to take over the strait once the battle is won, but Inda, a former pirate, knows that this is a very bad idea. Now Inda must choose between obeying his friend and liege, or committing treason.
Shape shifter Carlos Panterra is looking for a mate, a woman who will love and care for the young orphans he's recently taken under his wing (or paw, as the case may be). The beautiful Caitlyn Whelan would be perfect, if she weren't mortal. And her father heads a CIA Agency that hunts the undead. Still, Caitlyn knows that Carlos is the man for her, shape shifter or not. So she jumps at the chance when her sister offers her a job to work with him, determined to show Carlos their attraction is more than just animal magnetism.
Five of the genre's most imaginative voices are showcased: C. S. Friedman, Tobias S. Buckell, L. E. Modesitt, Jr., Brian Ruckley and Hal Duncan.
The novel is set twenty-five years after the close of Bram Stoker's classic tale. Quincy, son of Jonathan Harker and Mina Murray, and his companions must do everything in their power to stop the Dark forces that are closing in on London. This is the first and only authorized sequel to "Dracula" co-authored by a direct descendant of Bram Stoker.
This book brings together his last stories, written between 1972 and 1983. They include "The Country of Afterward," a sexually explicit story Sturgeon had been unable to write earlier in his career, and the title story, about an encounter with a transpatial being that is also a meditation on love. Several previously unpublished stories are included, as well as his final one, "Grizzly," a poignant take on the lung disease that killed him two years later.
Lenk and his band are loathed by society, spurned by all merciful gods, and recruited for only the vilest of jobs. An esteemed clergyman hires them to track down a missing book stolen by a zealous foulness risen from the depths of the ocean, intent on using the tome to raise its abyssal matron from her hell-bound prison.
All have fallen before Ullsaard's armies. Now it's time to take the long journey home, back to the revered heart of the great Empire he had helped create for his distant masters. But when he returns to the capital, life there is so very different from what he had believed. Could it be that everything he has fought for, has conquered and killed for, has been a lie?
A masked terrorist has brought London to its knees - there are bombs inside books, and nobody knows which ones. On the day of the launch of the first expedition to Mars, by giant cannon, he outdoes himself with an audacious attack. For young poet Orphan, trapped in the screaming audience, it seems his destiny is entwined with that of the shadowy terrorist, but how? His quest to uncover the truth takes him from the hidden catacombs of London on the brink of revolution, through pirate-infested seas, to the mysterious island that may hold the secret to the origin not only of the shadowy Bookman, but of Orphan himself.
Three new stories -- a Five Hundred Kingdoms story from Mercedes Lackey, an Elantra story from Michelle Sagara, and an Underworld Cycle story from Cameron Haley.
The unscrupulous new Council chair has charged Jace, Marc and Faythe with trespassing, kidnapping, murder and treason. They must avenge Faythe's brother's death and carve out the rot at the heart of the Council. It's not going to be easy, and loss seems unavoidable, but Faythe has promised to protect her Pride, no matter what.
Meet Matt Richter. Private Eye. Zombie. His mean streets are the city of the dead, the shadowy realm known as Nekropolis. This place has always been ruled by the vampire overlords. Now they're plotting to destroy the city.... over his dead body.
Master Sergeant Stephen Buchevsky's efforts to organize resistance against the alien conquerors seem doomed. Then, emerging from the mountains and forests of Eastern Europe, new allies present themselves to the ragtag human resistance. Predators, creatures of the night, human in form but inhumanly strong. Long Enemies of humanity...until now. Because now is the time to defend Earth.
Small discrepancies in the historical record seem to indicate that one or all of the time travellers have somehow affected the past, changing the outcome of World War II. Meanwhile, in 2060 Oxford, the historians' supervisor, Mr. Dunworthy, and seventeen-year-old Colin Templer, who nurses a powerful crush on Polly, are engaged in a frantic and seemingly impossible struggle of their own - to find three missing needles in the haystack of history.
Repairman Jack must help Munir Habib, a man whose family has been kidnapped. He has distractions, though: it seems that the Septimus Order and the Kickers are now working in concert on a plot to extinguish the Lady, the physical embodiment of the consciousness of planet Earth, and open the way for the Otherness to take over our reality.
On September 11, 2001, a man drifts in a boat off lower Manhattan as the towers burn. He removes a small box from his pocket and presses a button. He believes no one will guess the truth behind the who and why of this day. But Repairman Jack's friend, Weezy Connell figures it out and anonymously posts her conclusions on the web. Now someone is after her and Jack must become involved in the paranoid mazes of the 9/11 Truth Movement.
Miranda Lyonette has a new job - and an opportunity to capture a certain thief. Things are about to get exciting for Eli. The target for his newest heist will be the Duke of Gaol's famous "thief-proof" citadel. Eli knows Gaol is a trap, but what's life without challenges? Except the Duke is one of the wealthiest men in the world, a wizard who rules his duchy with an iron fist, and an obsessive perfectionist with only one hobby: Eli.
Freelance writer Jack Naile found a photo, taken in Nevada in 1903. The four people in the photo, dressed in the style of the time, were unmistakably Jack, his wife, their grown son and teenage daughter. Jack decided he would have to take a trip to that town to investigate further. And if he and his family were somehow going to travel back in time, he was going to be prepared - and be well-armed.
Annja is asked to help with the research after treasure hunters discover the location of a legendary warship that sunk off Nova Scotia two centuries ago. She will have to deal not only with cold and deep waters, but also the menacing shark known as the megaladon.
The classic trilogy in one volume, with an introduction by Michael Dirda.
The sulfur mines on the rocky shores off San Clemente provide an essential ingrediant for gunpowder. A sea baron foments rebellion and entangles Ryan Cawdor in a war he has no intention of fighting.
Archivist Brigid Baptiste must prevent a god prince from obtaining the powerful knowledge about the glue holding the fabric of what is real and what is not, hidden in the Ontic Library buried beneath the Pacific Ocean.
Sorcha, powerful protector of the Empire against malevolent haunting, is called to a small settlement. But more is occuring there than "geist" activity. It is a conspiracy of evil that reaches back to her own Abbey. Even if she survives, what hell would she be returning to?
With the assistance of one of the Culture's most powerful - and arguably deranged - warships, Lededje, one of the Intagliated, finds herself heading into a combat zone not even sure which side the Culture is really on. A war - brutal, far-reaching - is already raging within the digital realms that store the souls of the dead, and it's about to erupt into reality.
A starship hurtles through the emptiness of space, its destination unknown, its purpose a mystery. Now, one man wakes up. Ripped from a dream of a new home and a new planet and the woman he was meant to love in his arms-he finds himself wet, naked, and freezing to death. The dark halls are full of monsters but trusting other survivors he meets might be the greater danger. All he has are questions - Who is he? Where are they going? What happened to the dream of a new life? What happened to Hull 03? All will be answered, if he can survive the ship.
As three FBI agents investigate the mysterious Talos corporation, Nathan Trace, a victim of post-traumatic stress disorder, enrolls in a treatment program code-named "Mariposa." But soon Mariposa subjects begin to lose nearly all human emotions and concerns, and all mental limits, becoming brilliant and lethal sociopaths. Yet without Trace's help, the agents will be unable to stop the plan that Talos has set into motion-a plan that could leave America shattered and utterly unable to defend itself.
One touch of Petra Lang's skin unleashes the vilest demons. Fearing she will turn her curse against them, the Shadow authorities have sentenced her to death. She is rescued by vampire advocate Nicholas Montegue and one thing leads to another and pretty soon their bodies are merging and transforming into mist, and soon, what do you know, by golly, they're hitting it off.
One day, without waarning, Jasmyn's husband died of an aneurism. Jasmyn is wrapped up in her grief, but even through the haze of misery she begins to notice strange events. Eventually Jasmyn begins to explore the mysteries that have sprung up after her husband's death, and follows the trail back into the events of his life. But the mysteries are deeper than Jasmyn expects, and they're leading her in unexpected directions - into fairytales filled with swans, castles and bones; into a tale of a murder by a lake and a vicious battle between brothers; into a story of a lost past and a stolen love.
It is the year One-Knife in Tenochtitlan, the capital of the Aztecs. The end of the world is kept at bay only by the magic of human sacrifice. A Priestess disappears from an empty room drenched in blood. Acatl, High Priest of the Dead must find her, or break the boundaries between the worlds of the living and the dead. But how do you find someone, living or dead, in a world where blood sacrifices are an everyday occurrence and the very gods stalk the streets?
Thirty years ago the lights went out, the airplanes fell, the cars went still, the cities all went dark. The laws humanity had always known were replaced by new laws that could only be called magic. The world has changed forever. Or has it? In a small community on the California coast are Fred Garey and his friend Yan, both born after the Change. Yan dreams of doing something so big his name will live on forever. He thinks he's found it-a way to reverse the Change. But Fred fears the repercussions of such drastic, irreversible steps.
Elen is a princess of Ymbria. Her fondest dream is to become a rider of worldrunners: the magical horses that are the only safe way to travel the roads through the worlds of Faerie. Now Elen has a chance to fulfill her dream at last - but the price is much too high. Forced to travel to Earth to the House of the Star, the Arizona ranch where the worldrunners live and breed, she must face her worst enemy to end the war that has been tearing apart the worldroads. Can the guidance of a worldrunner named Blanca help Elen save her world?
Sequel to MASQUES. Shapeshifter mercenary Aralorn leads a dangerous existence. She must return home for her noble father, the Lyon of Lambshold, has passed away. When Aralorn and her companion Wolf arrive, they find that he is not dead but ensorcelled by the ae'Magi. They are using him to destroy Aralorn and Wolf. She must overcome the mysterious mist or fall to the blackest of magic.
Young Talen lives in a world where the days of a person's life can be harvested, bought, and stolen. Only the great Divines, who rule every land, and the human soul-eaters, dark ones who steal from man and beast, know the secrets of this power. This land's Divine has gone missing and soul-eaters are found among Talen's people.
A Dresden Files short story collection that includes a new, never-before-published novella that takes place after the cliff-hanger ending of CHANGES.
Garrett's attempt at domestic bliss with the fiery Tinnie Tate is sidetracked when he waylays a pair of home intruders and learns they've been paid by an unknown source to kidnap Tinnie. But as Garrett rushes to find out who is trying to push his buttons, his best friend is attacked. Now, Garrett has to track down both malefactors. Unless they're one and the same-in which case Garrett might be next.
Jay Li should be in Chicago, finishing high school and working at his family's restaurant. Instead, as a born member of the Yellow Dragon Clan - part human, part dragon, like his grandmother - he is on a quest even he does not understand. His journey takes him to Santo del Vado Viejo in the Arizona desert, a town overrun by gangs, haunted by members of other animal clans, perfumed by delicious food, and set to the beat of Malo Maro, a barrio rock band whose female lead guitarist captures Jay's heart. He must face a series of dangerous, otherworldly, and human challenges, to become the man - and dragon - he is meant to be.
An all new collection of urban fantasy in Charles de Lint's Newford universe. The city of Newford could be any city in North America, bursting with music, commerce, art, love, hate, and of course, magic. Magic in the sidewalk cracks, myths at the foundation of its great buildings, and enchantment at the spaces between its people.
[Vancouver author]. Indigo Springs is a sleepy town where things seem normal until Astrid returns there to her childhood home and discovers that for many years her father has been accessing the magic that flowed in a blue stream beneath the earth, under their house. When she starts to use the liquid "vitagua" to enchant everyday items, the results seem innocent enough. She realizes this magic can be a force for good. As events at Indigo Springs unfold and the true potential of "vitagua" is revealed, Astrid and her friends embark on a journey fraught with power, change, and a future too devastating to contemplate. Sunburst (Canadian SF) Award winner. Recommended.
This Omni-Trade paperback volume collects the two full-length novels, THE SHARP END and PAYING THE PIPER plus "The Darkness," a novelette which has not appeared in previous Slammers books.
Now Konowa must cross storm-tossed seas to seek out the lost elves and the prophesied return of another Star somewhere in a desert wasteland roiling with mysterious power, infernos of swirling magic, and legends brought back to life in new and terrible ways. And the fate of every living creature will come to depend on a small band of ragged and desperate soldiers, whose very loyalty to the Empire they have sworn to serve is no longer certain.
Most people believe the Sidhe are long dead but Jarek Reen knows better: he's discovered, the painful way, that the Sidhe are alive and still a threat. He fights a crusade to expose the insidious influence of the Sidhe, and their evil plans to enslave the human race again. Their travels show them that a beautiful landscape hides some of the darkest secrets of all.
The D'Artigo sisters continue to do their paranormal duties in the Otherworld Intelligence Agency. Even though the job has its perks, the perils are becoming more and more intense--especially when a grudge-carrying demon general puts a price on their heads.
Charlaine Harris, Patricia Briggs, Keri Arthur, and twelve other masters of the genre offer all-new stories on werewolves and the holidays.
It's 2050 and sea-levels have swamped the coastal regions. The walls are failing, the city has been carved up between the Chinese and the Muslims, and the USA is bankrupt. Detective Peter Shah serves with the NYPD as a Memory Association Specialist - reading the last memories of murder victims. When he's accused of killing a glamorous woman in a bar, he must find the killer, save himself... and the city.
Professor Piers Knight, curator at the Brooklyn Museum, has his attention called to a mysterious object in the museum's collection - just before it becomes the target of a sorcerous attack that leads to a siege on a local precinct house by a fire elemental. What looks like an ordinary inscribed stone may unlock an otherworldly Armageddon that certain dark powers are all too eager to bring about - and only Piers Knight stands in their way.
Warrior Priest Jakob Wolff sets out to track down his brother, whose soul been tainted by the Ruinous Powers. Family must be put to one side as he battles to prevent the Empire from sinking into Chaos, with only his strength of arms and the purity of his beliefs to call upon.
In the city of Shadow, beneath the World Tree, Oree Shoth, a blind artist, takes in a strange homeless man on an impulse. This act of kindness engulfs Oree in a nightmarish conspiracy. Someone, somehow, is murdering godlings, leaving their desecrated bodies all over the city. And Oree's guest is at the heart of it.
Willow Tate is a graphic novelist who earns enough money at her craft to keep her rent-controlled apartment and still put food in the fridge. But when she decides to write about a ten-foot-tall troll who is a superhero, one suddenly appears, causing mayhem in Manhattan. When no one else can see the stony red giant, Willy thinks she's gone crazy, until she meets Agent Grant from the Department of Unexplained Events. According to him, Willy has managed to break ages-old cosmic laws that could destroy the Earth as we know it. Now she has to help him save the world, rescue a little boy, and stop a murdering kidnapper who wants to use the power of a little village in the Hamptons to become master of the universe...
23 years after his Macht army fought its way home from the heart of the Asurian Empire, mercenary captain Ricturs wants nothing more than to lay down his spear and become the farmer that his father was. But a young warleader, a soldier of genius named Corvus, has risen to challenge the order of things in the very heartlands of the Macht. Corvus has heard of the legendary leader of the Ten Thousand and wants Rictus to help make him absolute ruler of all the Macht.
In between demon patrols and teaching self-defense classes to the local moms, Demon Hunter Kate Connor has to deal with a teenage daughter gung-ho on being a demon slayer in training, and a toddler son entering a tantrum phase that rivals anything from the pits of hell. To make matters worse, her husband Stuart has learned of her secret life and has been smothering her with attention. Not such a bad thing if dabbling in the demon worlds wasn't so deadly.
After a blistering defeat by alien forces, clone soldier Lt. Wayson Harris and his brethren have been exiled to the far reaches of the galaxy where the Unified Authority (U.A.) intends to use them as targets for live-fire training exercises. The clones have founded their own empire and Lt. Harris will unleash his rage against the might of the U.A.Fleet. He will lead an army with everything to fight for and one thing to die for--revenge.
The Horsekin are assembling along Prince Dar's northern border, and the Deverry alliance doesn't have the men or resources to prevent their enemies from moving into the wilderness areas known as the Ghostlands. But then the Dwrgi folk and the dragons come to Dar's aid, tipping the balance in their favour and offering Dar's people a chance to defeat the Horsekin once and for all.
A collection of four long stories, linked by the theme of retribution.
After escaping those who killed his siblings, Young Auron, a rare, defenseless gray dragon, might be the last of his breed. Armed with nothing but his claws and a determination to survive, he sets off in search of his kind. But to find other dragons - or at least, find out who's killing them off - Auron will have to search a world of mercenary elves, vicious humans, and dangers of all kinds. Finding allies in the strangest places - and himself along the way - Auron is about to make the trek of a lifetime
Surrounded by a vast, poisonous desert, Echo City is built upon the graveyard of its own past. Most inhabitants believe that their city and its subterranean Echoes are the whole of the world. It is only when a stranger arrives from out of the wastes that things begin to change. Frail and amnesiac, he holds the key to a new beginning for Echo City - or perhaps to its end, for he is not the only new arrival. From the depths beneath Echo City, something ancient and deadly is rising.
Kate Archer left home years ago, swearing that she would die before she returned to Maine. As plans go, it was a pretty good one -- simple and straightforward. Not quite fast enough, though. Before she can quite manage the dying part, Kate gets notice that her grandmother is missing, leaving the carousel that is the family business untended. And in Archers Beach, that means way more trouble than just a foreclosure.
The summer heat wave that's hit Rio Seco, Texas, has even the vampires complaining, but now that Keira - the Kelly Heir - is home from Vancouver, the weather isn't the only thing too hot to handle. A werewolf couple has mysteriously gone missing from a local pack, and when Keira is asked by their leader to investigate, she finds that some dissatisfied neighbours may have been taking, well, strong action against the wer community - action that could be repeated and could involve Keira and those she loves.
When Francesca arrives at GothFaire to save her mother from the trickster god, Loki, things go from bad to worse. Her immortal ex, Benedikt, is there, full of secrets, and with a new girlfriend. Now Fran must battle a power-hungry group who wish to dominate both the immortal and mortal worlds - and the woman who claimed Ben's heart. It's a good thing Fran's no ordinary mortal
Eccentric Sunset Tuttle spent his life searching in vain for forms of alien life. Thirty years after his death, a stone tablet inscribed with cryptic, indecipherable symbols is found in the possession of Tuttle's onetime lover, and antiquities dealer Alex Benedict is anxious to discover what secret the tablet holds. It could be proof that Tuttle had found what he was looking for. To find out, Benedict and his assistant embark on their own voyage of discovery-one that will lead them directly into the path of a very determined assassin who doesn't want those secrets revealed.
When physicist Michael Shelborne mysteriously vanishes, his son Shel discovers that he had constructed a time travel device. Fearing his father may be stranded in time-or worse-Shel enlists the aid of Dave MacElroy, a linguist, to accompany him on the rescue mission. Their journey through history takes them from the enlightenment of Renaissance Italy through the American Wild West to the civil-rights upheavals of the 20th century. Along the way, they encounter a diverse cast of historical greats, sometimes in unexpected situations. Yet the elder Shelborne remains elusive. And then Shel violates his agreement with Dave not to visit the future. Recommended.
Two hellish years have passed since hurricanes flooded the Gulf Coast and the dead rose up from the ruins. The cities were quarantined; the infected, contained and the unlucky survivors were left to manage for themselves. A zombie epidemic spreads across the globe and retired US Marshal Ed Moore must lead a group of strangers to safety and sanctuary from the dead. North Dakota survivors want Ed Moore to enter a suicide pact, but Ed Moore and the survivors would rather stand and fight a final battle against the zombies.
In the far future, an indestructible and massive canal more than 2,000 miles long spans the mid-continent of Earth. Nothing can mar it, move it, or affect it in any fashion. At its western end where it meets the sea, is an equally indestructible structure comprising three levels of seemingly empty chambers. Scientists from three different civilizations, separated in time by hundreds of thousands of years, are investigating the canal. In the most distant of these civilizations, religious rebellion is brewing. A plot is hatched to overthrow the world government of the Vanir, using a weapon that can destroy anything-except the canal. If used at full power it could literally unravel the universe and destroy all life forever. The lives and fates of all three civilizations become intertwined as the forces behind the canal react to the threat.
Captured by the Fae Lord Master, MacKayla Lane can no longer remember that she is the only sidhe-seer alive who can track the Sinsar Dubh, a book of arcane black magic that holds the key to controlling both worlds. Her perilous path takes her from the battle-filled streets of Dublin to the treacherous politics of an ancient, secret sect, through the tangled lies of men who claim to be her allies into the illusory world of the Fae themselves, where nothing is as it seems.
Allie Beckstrom's lover, Zayvion Jones, is a Guardian of the Gate, imbued with both light and dark magic and responsible for ensuring that those energies don't mix. But Zayvion lies in a coma, his soul trapped in death's realm. And when Allie discovers that the only way to save Zayvion is to sacrifice her very own magical essence, she makes a decision that may have grave consequences for the entire world.
Brynna, a fallen angel, has escaped from Hell in search of a new life on Earth, but Lucifer's deadliest hunters are hot on her trail. Police Detective Eran Redmond is after her for a different reason: he needs Brynna to help him find a serial killer who is terrifying Chicago -- and the trail leads them right to Hellspawned demons of the most dangerous kind. She's also got a very "human "problem: dealing with a stubborn, attractive cop who makes her long for everything she knows she can't have.
Refugee species are fleeing catastrophe in an armada of ramscoops headed in the direction of the Fleet of Worlds. The onrushing aliens have left in their trail a host of desolated worlds; some raided for supplies, some attacked to eliminate competition, and some for pure xenophobia. The Puppeteers need sepoys to investigate the situation and take action for them. The source of the sepoys? Their newly independent former slave world, New Terra.
Jonathan Oliver has collected together some of the very best in new horror writing in a themed anthology of stories set on, and around, the New York subway, the London underground, the Metro and other places deep below. Features Chriatopher Fowler, Joe Lansdale, Mark Morris & Ramsey Campbell.
A boy is raised in secret after traitors kill his parents. He will return to Avalon to be faced with the formidable task of proving his worth as a son of the kings and priestesses of his land. He will lead his followers to victory, wielding the newly-forged sword, Excalibur.
A legendary Skinner has passed. Among the articles he left behind are the remains of a terrifying beast no other Skinner has ever encountered. And it isn't dead. Skinners, partners, lovers, Cole Warnecki and Paige Strobel now face the new terror that has risen up to infect them both with its virulent malevolence, even as Paige confronts the secrets of her astonishing past. The purest evil walks the world again - the First Deceiver, humankind's darkest nightmare, the self-proclaimed King of the Full Bloods.
Jeremiah Fall, a soldier of fortune, has been fighting his own war for 150 years - ever since the beast in him was born. Desperate to restore his lost humanity, Fall crosses the sands of Egypt, discovers a lost city off the coast of France, and finally arrives at the birthplace of all mankind. Shunning daylight and feeding only when he must, he battles the monster who transformed him forever.
Cardinal Richelieu, the most powerful and most feared man in France, knows France is under threat. To protect himself, he relies on his most trusted men: the Cardinal's Blades, led by Captain la Fargue. They have saved France before, and the Cardinal is relying on them to do it again. Their enemy is an exceptionally dangerous adversary: the Alchemist in the shadows.
Tiffany Aching, the young witch from The Wee Free Men, A Hat Full of Sky and Wintersmith is back in a new adventure featuring Discworld characters both familiar to fans (like Granny Weatherwax) and new (meet Wee Mad Arthur, the Nac Mac Feegle on the City Watch). Oh, and there's a shambles, a twist through time, a Cunning Man -- and a Giant Man of chalk.
Steampunk can be defined as a subgenre of science fiction that is typically set in an anachronistic Victorian or quasi-Victorian setting, where steam power is prevalent. Consider the slogan:"What the past would look like if the future had come along earlier." The stories in this all-original anthology explore alternate timelines and have been set all over the world, running the gamut from science fiction to mystery to horror to a melding of these genres.
Jean le Flambeur, post-human criminal, mind burglar, confidence artist and trickster, made one mistake and was condemned to play endless variations of a game-theoretic riddle in the vast virtual jail of the Axelrod Archons - the Dilemma Prison - against countless copies of himself. Then Mieli and her spidership arrive and offer Jean a chance to win back his freedom and the powers of his old self - in exchange for finishing the one heist he never quite managed.
After Jaz Parks and Vayl arrive in Morocco to secure an ancient artifact, he wakes up calling her by another woman's name. And it's not even a good one. But since any form of argument transforms him into an unholy terror, she's forced to play along until the gang and her can figure out what kind of power has so vastly altered his perceptions. So it's time for her to do what any well-trained assassin in her position might do: attack.
The land of Falanor has fallen. The renegade hero Kell is being hunted by the machine-vampires, the Vachine. On his way to recruit reinforcements to launch the counter-attack, the mighty hero finds himself the prey of two beautiful but deadly vampire assassins. Their bronze fangs are coming for him.
When the Horvath came through the gates, they took possession of Earth after dropping rocks on three cities and gutting them. To free the world from the grip of the Horvath is going to take an unlikely hero. A hero unwilling to back down to alien or human governments, unwilling to live in slavery and enough hubris, if not stature, to think he can win. Fortunately, there's Tyler Vernon. And he has bigger plans than just getting rid of the Horvath.
Reporter Spencer Finch is a journalist embroiled in the hunt for a missing book, encountering along the way cat burglars and mobsters, hackers and mysterious monks. At the same time, he's trying to make sense of the legacy left him by his late grandfather, a chest of what appear to be pulp magazines from the golden age of fantasy fiction. Following his nose, Finch gradually uncovers a mystery involving a lost Greek play, secret societies, generations of masked vigilantes - and an entire hidden history of mankind.
The legendary Ebenezeer Scrooge sits hiding from the endless zombie hordes that crowd the streets hungering for his flesh and his miserly braaaaiiiiiinns! Just how did the happiest day of the year slip into a storm of blood, innards and shambling, ravenous undead on the snowy streets of London?
Luka, Haroun's younger brother, must save his father from certain doom. For Rashid Khalifa, the legendary storyteller of Kahani, has fallen into deep sleep from which no one can wake him. To keep his father from slipping away entirely, Luka must travel to the Magic World and steal the ever-burning Fire of Life.
When a new hellbreed comes calling, playing nice isn't an option. Jill Kismet has no choice but to seek treacherous allies - Perry, the devil she knows, and Melisande Belisa, the cunning Sorrows temptress whose true loyalties are unknown. Kismet knows Perry and Belisa are likely playing for the same thing - her soul. It's just too bad, because she expects to beat them at their own game. Except their game is vengeance. Nobody plays vengeance like Kismet. But if the revenge she seeks damns her, her enemies might get her soul after all...
Several hundred years ago, Ship, a sentient starship, settled humans on the planet Home before leaving to colonize other worlds, promising to return one day. Now a new light appears in the night sky. The River People believe it might be Ship, but the Dome Dwellers, who have the means to communicate with Ship, are silent. So Bian, a seventeen-year-old girl from a small village, travels upriver to learn what they know.
Chaison Fanning, the admiral of a fleet of warships, has been captured and imprisoned by his enemies, but is suddenly rescued and set free. He flees through the sky to his home city to confront the ruler who betrayed him. And perhaps even to regain his lovely, powerful, and subversive wife, Venera, whom he has not seen since she fled with the key to the artificial sun at the center of Virga, Candesce.
Lieutenant Kris Longknife has precise orders: seek out, engage, and detroy pirates, slavers and drug lords operating beyond the rim of human space--without interfering in Peterwald family affairs. When slavers kidnap a twelve-year old girl, Kris's mission becomes personal. If destroying the pirate compound flattens some Peterwald interests then to hell with politics.
Stranded in a hellish alien desert, stripped of their strategic systems, quick reaction force, and supporting arms, and carrying only a day's water ration, Marine Staff Sergeant Charlie Bass and his seven-man team faced a grim future seventy-five light-years from home. The only thing between his Marines and safety was eighty-five miles of uncharted, waterless terrain and two thousand bloodthirsty savages with state-of-the-art weapons in their hands and murder on their minds.
The sequel to Sixty-One Nails. "There's been an accident. It's your daughter." But Alex isn't dead. She's been snatched because she came into her magical power early. Her father, Niall Petersen, must use his own wayward magic to track her down and save her from the madness of Bedlam.
After tangling with supernatural forces and killing an untouchable spirit lord, Jessie Shimmer finds herself gifted - or perhaps cursed - with dark powers. And when she and her lover make love, her pleasure throes light the whole house on fire. The circumstances of her birth, the mystery of a father she never knew, and the help of a cuddly ferret turned fearsome monster have made Jessie not just an outlaw from mundane society, but an accidental revolutionary in the magic realm.
As another of Earth's colonies, Ross 128, secedes from the union, the flagship of the U.S. Naval fleet is dispatched there through the Quantum Membrane Teleporter based in the Oort Cloud. But the Tau Ceti Separatists have stationed their own teleporter there and the flagship will be met with heavy resistance from the Separatist Navy. And, unknown to the President, his 18 year old military school cadet daughter has been kidnapped and whisked away to the Separatist leader's house on Tau Ceti.
A narrow gap has opened in the Glacier. Through the gap come men who called themselves "Rulers". Their cavalry ride wooly mammoths and their wizards wield power that neither the shamans of the Bizogots nor the wizards of Raumsdalian can match. The Empire is shattered and Emperor Sigvat II is in hiding. Count Hamnet Thyssen and his band of friends stand against the "Rulers". Perhaps Hamnet and his allies can save their lands from the Rulers but first they must seek out the Golden Shrine --the Shrine has not been seen by human eyes since the time before the glaciers came.
Stories of outlandishly imaginative technologies, clockwork contraptions, eccentric heroines, and mad scientists are complemented by canon-defining nonfiction and an array of original illustrations. This collection showcases the most sensational Steampunk talents of the last decade, including Daniel Abraham, John Coulthart, William Gibson, and Margo Langan, and demonstrates exactly why the future of the past is so excitingly new.
The City of a Hundred Rows is a vast, multi-tiered metropolis, and demons are said to dwell in the Upper Heights... Having witnessed a murder in a part of the city he should never have been in, street thief Tom has to run for his life. Down through the vast city he is pursued by sky-borne assassins, sinister Kite Guards, and agents of a darker force intent on destabilizing the whole city.
With King Olin imprisoned and Prince Kendrick slain, the royal twins Barrick and Briony have been forced to flee their homeland. But both families and nations can hide dark and terrible secrets. Even if Barrick and Briony survive learning the astonishing truths at the heart of their own family and of Southmarch itself, they must find a way to reclaim their kingdom and rescue their home-from traitors, tyrants, a god-king, and even the angry gods themselves.
Southmarch Castle is about to be caught between two implacable enemies, the ancient, immortal Qar and the insane god-king, the Autarch of Xis. Meanwhile, its two young defenders, Princess Briony and Prince Barrick, are both trapped far away from home and fighting for their lives. And now, something is awakening underneath Southmarch Castle, something powerful and terrible that the world has not seen for thousands of years.
Eli Monpress, professional thief and degenerate, decides it's time to lie low for a bit and takes up residence in a tiny seaside village. Nico, however, is plagued by a demon's voice in her head -- feeling powerless, she only sees herself as a burden. Everyone's holiday comes to an untimely close, though, when Pele arrives to beg Eli's help in finding her missing father. But there are larger plans afoot than even Eli can see, and the real danger, and the solution, may lie with one of his own and her forgotten past. If only Nico could remember whose side she's on.
A sure-to-be-bloody civil war is brewing between rival werewolf factions, and PI Felix Gomez will do anything he can to make sure it doesn't explode into a vicious battle that engulfs all creatures, living and dead. Between that, the sudden reappearance of an ex-girlfriend, and a gang of other vampires trying to take off his head, this is one rumble even a fanged detective extraordinaire may not be able to handle.
Captain Dominic Flandry has been knighted for his many services to the Terran Empire - an Empire which is old, jaded, and corrupt, as Flandry well knows. He has come to understand that there may be no more point to all his victories than that a few trillion of his fellow creatures may live out their lives before the inevitable coming of the Long Night of galactic barbarism. At best, he may have postponed its coming and shortened its duration.
Wenda Woodwife has a knotty problem - her mood swings have sent her beloved husband, Prince Charming, off on Adventure. She seeks the cure from the Good Magician Humphrey, only to discover that he has a knotty problem of his own and that only Wenda Woodwife can help him. She'll need Companions. Luckily, in Xanth magical companions are never far away, and all roads lead to Adventure.
Gemma Murphy is a reporter with a nose for a story. She runs into a man of mystery who discusses how to save the world from fancy-pants Brits. He mentions that magic is involved. Catullus Graves is a genius inventor with eccentric habits. Gemma has sparked his inventive impulses as they try to save the world.
As head dragon and owner of a successful gambling operation in New Orleans, Griffen McCandles is asked by the Krewe of Fafnir - a society of dragons - to be the king of their Mardi Gras parade. He can't resist the honour, but not everyone is happy with Griffen's new leadership status. A group of powerful dragons is out to bankrupt his business, from the inside out. And when a young dragon in Griffen's employ is murdered, it becomes clear that certain dragons will stop at nothing to dethrone the new king.
A collection of stories from the author of the Hugo and Nebula winning THE WINDUP GIRL.
Beautiful Cathoair, now an immortal warrior angel, has been called back to the city of Eiledon to raise his son - Muire's son as well - cast up on shore as an infant. It is seemingly a quiet life. But the evil goddess Heythe, who engineered the death of Valdyrgard, has travelled forward in time on her rainbow steed. She came expecting to gloat over a dead world, but instead finds a rekindled land, renewed by Muire's sacrifice. She will have her revenge by forcing this new Bearer of Burdens to violate her oaths and break her bonds and thus bring about the true and final end of Valdyrgard. She will do it by tormenting both Cathoair and his son Cathmar. But Mingan, the gray wolf, sees his old enemy Heythe's return. He will not allow it to happen again.
Humankind has been annihilated by drought and the nuclear and biological conflicts following the Great Breakdown. Desperate bands of humans still survive. Some live far underground, away from the searing temperatures and ongoing conflicts on the surface; others scrape a living in the remains of shattered cities above ground. In Paris, Pierre lives like an animal among the sand-drifted ruins of the once great city. Near death, he faces a choice: join the strangers heading south in search of water, or remain in the city and perish.
The savage Vord are on the march, and Gaius Octavian must lead his legions to the Calderon Valley to stand against them - using all of his intelligence, ingenuity, and furycraft to save their world from eternal darkness.
Satyrus and Melitta, twin heirs to a kingdom on the Black Sea, become desperate fugitives when their mother is killed in an act of betrayal. They seek safety and sanctuary but must choose sides carefully, as Antigonus One-Eye, and his brilliant son Demetrius, prepare to take on the might of Ptolemy's Egypt, and the forces gather for the biggest battle the world has ever seen.
After her car plummets off a bridge, Isabel, a world-weary photojournalist, struggles between life and death when she's saved by the Water Goddess-with one tiny caveat: Isabel must travel to another time to seduce the legendary Lancelot du Lac away from Queen Guinevere. The handsome knight is a dream for any woman in any century. But Isabel is the one who's seduced by King Arthur. For Isabel, a deal is a deal. Now, the King watches as fate takes from him the mysterious beauty he has come to worship, knowing all too well that any interference on his part could destroy the kingdom he loves.
Like most Manhattanites, aspiring artist Tate can't resist a good rental deal-even if it's in the city's strangest neighbourhood, Golgotham, where for centuries werewolves, centaurs, and countless other creatures have roamed the streets. Her new landlord is a sorcerer named Hexe, who is determined to build his reputation without using dark, left-hand magic. As Tate is drawn into Hexe's fascinating world, they both find that the right hand does not always know what the left hand is doing-and avoiding darkness is no easy trick...
His sister Heris and his living ancestor Cloven Februaren, the Ninth Unknown, have made Piper Hecht part of their fight against the return of the dark god Kharoulke the Windwalker. The Empress Katrin wants him to lead the armies of the Grail Empire on a crusade against the Praman. And around them, the world is changing. Winters are growing longer and harder every year, and the seas are getting shallower. The far north and the high mountain ranges are fast going under the ice. Wells of Power, everywhere, keep getting weaker. And the old evils, the Instrumentalities from the Time Before Time, have begun to ooze back into the world.
With Las Vegas's vampire and werewolf mobs wanting to cash in her chips once and for all, Delilah Street retreats with her partner Ric Montoya and half-wolfhound Quicksilver to her Kansas birthplace. There she finds that Zombie cowboys and spectral cattle drives are kicking up dust, the local weather girls are total witches who forecast perfect storms, and some Hollywood fanatic is recasting zombies as the greatest stars of the silver screen. And speaking of silver, Delilah's special affinity for the all-purpose monster-repellent leads her posse straight down a silver brick road and into a not so fun house of mirrors, putting her face-to-face with her dicey past and a mystery woman named Lilith, who's a real dead ringer for Delilah. The key word being "dead."
When a prostitute dies carrying a royal signet, Isyllt Iskaldur, necromancer and agent of the Crown, is called to investigate. Her search leads to desecrated tombs below the palace, and the lightless vaults of the vampiric vrykoloi deep beneath the city. As a sorcerous plague sweeps the city and demons stalk the streets, Isyllt must decide who she's prepared to betray, before the city built on bones falls into blood and fire.
Max August uses magick in the hidden war between the forces of chaos and order. Twenty-five years later Max is summoned by a dying friend to save Dr. Pamela Blackwell from a mysterious force that is using magick to kill her. Pamela's research can save millions and this puts her in danger from the Free Range Coalition(FRC), a cabal of power brokers intent on world domination. Max and Pamela must fight off magick-wielding assassins and zombies in order to stop the FRC from killing millions.
The exiled Malazan army under Adjunct Tavore has begun its march into the eastern Wastelands to fight for an unknown cause against an enemy it has never seen, the last great army of the Malazan Empire seeking a final battle in the name of redemption.
In Savannah, two thugs murder what they take to be a random tourist in order to amputate and then fence his sophisticated artificial hand. The victim also happens to be carrying an unusual silver thread that appears to be some kind of storage medium. Later one of them, Whispr, ends up at Dr. Ingrid Seastrom's clinic. So begins a unique partnership. Unlike Whispr, Ingrid is a natural, with no genetic or bodily alteration. But together they make a formidable team - as long as they can elude the enhanced assassins that are tracking them.
An omnibus volume of all three in the series: BLOOD TIES, DEEP WATER, and FULL CIRCLE.
An omibus edition of the first three books in the series.
Stuntwoman-turned-vampire hunter Dawn Madison is in London to find the local vampire Underground and wipe it out. But her own encounter with the bloodsuckers is beginning to affect her in some very sinister ways.
Here is an original collection of space opera stories where authors take love (unrequited or not) on a spaceship, space station, or planetary colony, and add enough drama, confusion and mayhem to ensure that the path to true love-or short-term infatuation-is seldom free of obstacles.
Even if Jayne Heller routinely risks her life to destroy demonic parasites that prey on mortals, she now has friends, colleagues, a trusted lover, and newfound confidence in the mission she inherited from her wealthy, mysterious uncle. Her next job might just rob her of all of them. At Grace Memorial Hospital in Chicago, something is stirring. Patients are going AWOL and research subjects share the same sinister dreams. Half a century ago, something was buried under Grace in a terrible ritual, and it's straining to be free. Jayne is primed to take on whatever is about to be let loose.
Escorting souls into the afterlife leaves Maddy little time for socializing-until devilishly handsome Gabriel Angeloscuro agrees to rent the empty apartment in her building. But when demons start appearing on Maddy's front lawn, she realizes there's more to her new tenant than meets the eye.
Athena Hera Sinistra woke up in the dark of shipnight, within the greater night of space in her father's space cruiser, knowing that there was a stranger in her room. In a short time, after taking out the stranger - who turned out to be one of her father's bodyguards up to no good, she was hurtling away from the ship in a lifeboat to get help.
The haunting new literary fantasy from the author of Memoirs of a Master Forger.
Pete Caldecott is trying to survive in Black London without Jack Winter, her teacher and closest friend. After Jack was turned into a demon, he went to live far out of reach in hell. But for Pete, surviving is no easy matter.
It's been five months since marketing manager Katherine "Kitty" Katt started working with the aliens from Alpha Centauri, and she and Jeff Martini are getting closer. But when an experimental spacecraft is mysteriously returned to the Kennedy Space Center, Kitty and the rest of her team are called in to investigate. Now the team must survive murderous attacks, remove a space entity from a group of astronauts, and avoid an unhinged woman with a serious crush on Kitty's high school boyfriend. And that's all before evil masterminds decide Kitty's extermination is vital.
In March 1987, a young author from Oklahoma published her first novel, "Arrows of the Queen." This modest book about a magical land called Valdemar was the beginning of a fantasy masterwork series that would span decades and include more than two dozen titles. Now readers can take a journey to the world of Valdemar-including Tanya Huff, Mickey Zucker Reichert, Fiona Patton, and Judith Tarr-each adding their own special touches.
The young seer Sibeal is visiting an island of elite warriors, prior to making her final pledge as a druid and finds Felix, a survivor of a Viking shipwreck, who has lost his memory. As Felix fully regains his memory, Sibeal has a runic divination showing her that Felix must go on a perilous mission-and that she will join him.
To honour the magnificent career of Jack Vance. With the cooperation of Vance and his family, Martin and Dozois have created this tribute anthology. The best of today's fantasy writers return to the milieu of "The Dying Earth" from which they and many others have drawn so much inspiration, to create their own brand-new adventures in the world of Vance's greatest novel. Original stories from George R.R. Martin, Neil Gaiman, Dan Simmons, Elizabeth Moon, Tanith Lee, Tad Williams, Kage Baker, and Robert Silverberg, along with fifteen others.
Chester is a Barque Cat, one of the prized felines responsible for keeping spacecraft free of vermin, for alerting human crews to potential environmental hazards, and for acting as morale officers. But as a kitten he formed a bond with the boy Jubal that was downright telepathic. And when Chester is sent into space to learn his trade, neither he nor Jubal will rest until they're reunited. But the threat of a widespread epidemic leads the galactic government to announce a plan to impound and possibly destroy all exposed animals. Not even the Barque Cats will be spared.
Chester and Jubal stumble right into the middle of things, in the process uncovering the lost secrets of the Mauan civilization. But that's not all they uncover. In the forgotten catacombs deep below the Mauan capital, something has awakened. Something as old as the universe. Something that hungers to devour all light and life--and that bears an undying hatred for cats.
The third novel in the red-hot Night Tracker series featuring Nyx, a half-human, half dark-elf, who leaves behind the life of a princess to be a Tracker on the mean streets of New York City.
King-in-exile Leonel hungers for revenge against the the barbarian King Loethar. Yet Leo is unaware of another who wields the enchantment he covets--the once-charming "halfwit" brother Piven, now a powerful youth whose exceptional cunning is matched only by his ruthless desire for the throne. But the efforts of all three to hold or gain control of Penraven may well be in vain, for the true inheritor of the Valisar Legacy is being called home . . . to claim her crown.
Scholar Phelan Cle is researching Bone Plain-which has been studied for the last 500 years, though no one has been able to locate it as a real place. Archaeologist Jonah Cle, Phelan's father, is also hunting through time, piecing history together from forgotten trinkets. His most eager disciple is Princess Beatrice, the king's youngest daughter. When they unearth a disk marked with ancient runes, Beatrice pursues the secrets of a lost language that she suddenly notices all around her, hidden in plain sight.
In Feierabiand, in the wide green Delta, far from the burning heat of the griffin's desert, Mienthe's peaceful life has been shaken. Tan - clever, cynical, and an experienced spy - has brought a deadly secret out of the neighbouring country of Linularinum. Now, as three countries and two species rush toward destruction, Mienthe fears that even her powerful cousin Bertaud may be neither able nor even willing to find a safe path between the secret Linularinum would kill to preserve and the desperate ferocity of the griffins.
A sojourn in their idyllic homeworld has left Stryke and the Wolverines lacking purpose. So when an opportunity for bloodletting appears, Stryke seizes it. Utilizing mysterious artifacts, the Wolverines are transported to Acurial, a world where the indigenous orc population is cruelly subjugated by human invaders. Upon their arrival, Stryke's band joins with Acurial's emerging resistance movement. As the revolution gathers pace, the Wolverines are forced to embark on a quest that will see Stryke and his comrades pursued by both their most ruthless enemy and a mysterious troop hell-bent on their destruction.
Unless Helfort surrenders, the Hammer Worlds will hand over their prisoner, Anna Cheung, the only woman Helfort has ever loved, to a bunch of depraved troopers to be violated, then executed by firing squad. Helfort can surrender, or he can do what the crew proposes: sail his three frontline dreadnoughts into the Hammers' stronghold Commitment Planet, liberate Anna and the rest of the POWs held captive there, and continue the fight in the jaws of the enemy. Helfort's decision? Bring it on!
As the Ixchel fight for survival against the Chathrand's rats, we learn more about the true motives of the conspirators, and follow our heroes as they face death and deceit to discover a fabled, long-lost, magical island. Recommended.
Toby O'Dare, former government assassin, is summoned by the angel Malciah to 15th century Rome to solve a terrible crime of poisoning and to uncover the secrets of an earthbound restless spirit, a diabolical dybbuk.
Alexandra Willan is in a panic. Her restaurant is due to open in two weeks, but her chef just walked out. Then a highly recommended replacement arrives, an impossibly handsome culinary genius who sends electric tingles racing through her body. Except he can't cook. In fact, Cale hasn't eaten real food in two thousand years. Yet he's determined to prove to Alex his prowess in the kitchen -- and elsewhere.
The space-faring Yherajk have come to Earth to meet us and to begin humanity's first interstellar friendship. There's just one problem: they are hideously ugly and they smell like rotting fish. So getting humanity's trust is a challenge. The Yherajk need someone who can help them close the deal. Enter Thomas Stein, who knows something about closing deals. He's one of Hollywood's hottest young agents. But although Stein may have just concluded the biggest deal of his career, it's quite another thing to negotiate for an entire alien race. To earn his percentage this time, he's going to need all the smarts, skills, and wits he can muster.
From video game characters seeking civil rights and a cave dragon loan shark pondering an investment, to Santa Claus's Australian vacation and an enemy of Sam Spade's seeking revenge-plus visits to the Nightside and Sookie Stackhouse's hometown - "Unusual Suspects" invokes a dozen imaginative tales featuring otherworldly investigators trailing uncanny criminals across fantastical realms governed by the laws of magic.
Christopher Tolkien assembles from his father's manuscripts, without editorial intervention, the tale of Morgoth, the first Dark Lord, the war he waged against the lands and secret cities of the Elves, and how he, through the dragon Glaurung, laid his curse on Turin and his sister Nienor.
A collection of his stories.
Frederick Radcliff is a descendant of the family that founded Atlantis's first settlement and his grandfather, Victor, led the army against England to win the nation's independence. He is also a black slave, unable to prove his lineage, and is forced to work on a cotton plantation. Frederick feels that the colour of his skin should not keep him from having the same freedoms his ancestors fought and died for. He becomes the leader of a revolutionary army of slaves determined to free all of his brethren across Atlantis.
Anrel Murau, a simple scholar, is secretly the notorious revolutionary Alvos the Orator - the Empire's most wanted man. He has taken refuge in the Pensioner's Quarter, and though barely scraping out an existence he never forgets his demands for justice, nor the love of the woman he left behind. And now long-simmering civil unrest is beginning to boil over into violent protests.
Half-human and half-demon, Allay has finally warmed up to her new life feeding off the customers at her downtown bar when she finds herself brokering a truce between New York City's most powerful demons. But when she senses assassins around every corner, Allay hides out of sight and underground-until combatants in the growing war tempt her back above the surface...
Not everyone on the Cobra worlds thought that the Cobras were worth the high cost of providing their training and maintaining their existing built-in weaponry, let alone supporting research to improve the Cobra weapons, and possibly even put an end to the negative effects of that built-in weaponry, which caused Cobras to die much too young. But a new menace was approaching, one that even the formidable Cobra warriors might not be able to defeat . . .
The story of Commissar Ibram Gaunt and his regiment the Tanith First-and-Only on the bloody battlefields of the far future continues. When an enemy prisoner is brought in for interrogation, Commissar Ibram Gaunt is drawn into a murderous web of intrigue. The fate of the Sabbat Worlds Crusade rests upon his shoulders.
Lex Luthor, Superman's arch-enemy , is leveraging international tensions to build a military-industrial empire, competing against his business rival, Wayne Industries, run by Gotham City's enigmatic millionaire, Bruce Wayne. The shadowy vigilante Batman haunts Gotham's streets - and the police are as afraid as the criminals. In Metropolis, Daily Planet reporters, Clark Kent and Jimmy Olsen, are covering the crash of a rumoured flying saucer. Meanwhile, Lois Lane pursues a dangerous expose of Luthorcorps secrets.
Thorn's latest mission: protect the prince of Cyre, a monarch in name only since his country was destroyed by the Mourning. But in that same cataclysm, seven cities of the Feywild - the feyspires - were trapped on the plain of Eberron, a concurrence the eladrin who rule the feyspires insist is no coincidence. They insist that with the right pieces they can repair the devastation of the Mourning. All they need are a few missing -one in the heart of a mysterious Cyran soldier and one that's lodged in Thorn's spine, carrying the soul of the Angel of Flame.
In the kingdom of Asgarnia, though the Knights of Falador defend the land and protect the people, they face threats that clamor from all sides-and from within. Enemies mass at borders, and a killer stalks the night killing innocents and slipping away unseen. When a young woman appears in the teeth of the storm, her sudden arrival launches a chain of events that endangers the very fabric of magic. And unless the knights can solve the riddle of Kara-Meir, everything they hold close may be lost. Their one hope may lie in the hands, not of a knight, but of an untested squire named Theodore...
The days of magic and adventure are fading away, giving way to the age of industry and science. As the aged last Hero sits upon the throne of Albion, two friends - the privileged Thomas and his loyal servant, John - set out for the East in search of a legendary beast: the vicious rarely-seen balverine. But their desire for adventure may be their ultimate undoing - because their quarry has just found them.
Thrall has discovered that the elementals no longer heed the shaman's call. The link shared with these spirits has grown thin and frayed, as if Azeroth itself were under great duress. While Thrall seeks answers to what ails the confused elements, he also wrestles with the orcs' precarious future as his people face dwindling supplies and growing hostility with their night elf neighbours.
Darth Bane's acolyte, Zannah, has yet to engage her Master in mortal combat and prove herself a worthy successor. Determined that the Sith dream of galactic domination will not die with him, Bane vows to learn the secret of a forgotten Dark Lord that will assure the Sith's immortality-and his own. But Zannah is no fool. She knows that her ruthless Master has begun to doubt her, and she senses that he is hiding something crucial to her future. If she is going to claim the power she craves, she must take action now.
Pursued by the dark forces of the necromancer Heinrich Kemmler, Gotrek and Felix arrive at Castle Reikgard, where they must hold out against the zombie hordes. Can the legendary heroes unite the forces of the Empire against Kemmler's ever-growing legion until help arrives, or will the Slayer find his doom amidst the unrelenting undead?
In a world where metal is the rarest of commodities, Aric's "way" with metal is an even rarer talent. Enlisted by the Shadow King himself to seek out a priceless trove of metal weaponry, Aric heads into the desert with a treacherous band of adventurers. And when Aric and his band uncover an evil perhaps greater than the Shadow King himself, it is a race against time to see who will harness its power.
DEATH OR GLORY, DUTY CALLS, CAIN'S LAST STAND plus the short story "Traitor's Gambit" in one omnibus edition.
Drizzt joins Bruenor on his quest for the fabled dwarven kingdom of Gauntlgrym. But another drow and dwarf pair, Jarlaxle and Athrogate, stumbles across it first and inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter - a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it.
Beaten to within an inch of his life and left for dead by the psychic sorcerer Jace Beleren, the planeswalker Tezzeret has lost control of the Infinite Consortium - an interplanar cabal he built from the ground up to achieve the sort of power and influence few in the Multiverse have ever achieved. Now he must turn to a former enemy for help: the dragon Nicol Bolas.
Juno mourned Starkiller as dead...but now he is back, purged of all memories and programmed to kill. And as fate brings Juno and Starkiller closer to reuniting, with Darth Vader determined not to lose his assassin a second time, they will both have to make a stand. The prize is freedom. The punishment for failing will be eternal enslavement to the dark side of the Force...
Geran violates his exile to stalk the streets of his former home, hunting down the one who hurt his family and rallying the oppressed people of Hulburg. But Geran's enemies are as numerous as the laws he breaks seeking revenge, and each and every one of them is determined to see him dead.
Aoth and the Brotherhood of the Griffon succeeded in rescuing Tchazzar, the lost king of Chessenta and a formidable red dragon. Upon his return Tchazzar rewards them greatly, sends them back to the frontlines - and names himself a god. Increasingly erratic in the war against the powerful dracolich, Tchazzar begins to move in ways that make Aoth suspicious that the Brotherhood may be just a pawn in a cutthroat draconic game that puts whole kingdoms at risk - a game played for stakes of gold and blood.
On the release of the electrifying StarCraft II, Nova - the elite stealth operative of the Terran Dominion's Ghost Program - returns in a new adventure.
Distraught at the judgement of the Emperor, the Word Bearers cast their fury and fervour onto the battlefield. All the while they explore the old ways of Colchis, seeking their own path - one that can only lead to damnation and heresy...
When Chaplain Elysius of the Salamanders is taken captive by Dark Eldar, he faces a fight for survival at the hands of these cruel aliens. The Firedrakes of 1st Company attempt a daring rescue mission, but much more is at stake than the Chaplain's life. He holds the key to secrets buried beneath Mount Deathfire, secrets that could reveal the damnation - or salvation - of their home world.
A spy for the Typhon Pact steals the plans for Starfleet's newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive's secrets, Starfleet Intelligence sends Dr. Julian Bashir, of station Deep Space 9, and Sarina Douglas to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it.
When the Imperial prison barge Purge - temporary home to five hundred of the galaxy's most ruthless killers, rebels, scoundrels, and thieves - breaks down in a distant part of space, its only hope appears to lie with a Star Destroyer found drifting and seemingly abandoned. But when a boarding party from the Purge is sent to scavenge for parts, only half of them come back - bringing with them a horrific disease so lethal that within hours nearly all aboard the Purge die in ways too hideous to imagine. And death is only the beginning. The Purge's half-dozen survivors will do whatever it takes to stay alive. But nothing can prepare them for what lies waiting aboard the Star Destroyer. For the dead are rising: soulless, unstoppable, and unspeakably hungry.
A collection of stories set in the HALO universe, including entries from Traviss, Nylund and Buckell.
Omnibus of DRAGONS OF A FALLEN STAR, DRAGONS OF A LOST STAR and DRAGONS OF A VANISHED MOON.
This is a sequel to Assassin's Creed: Renaissance. Ezio, the master assassin, seeks to avenge the death of his uncle. Unbeknownst to him this will pit him against the Knights Templar.
A new and even more insidious threat than that of Abeloth is rising. Unless the Skywalkers survive to sound the alarm the galaxy will suffer as it has never suffered before. But the reinforcements they need remain grounded on Coruscant, where the political battle of wills between the Jedi Council and Galactic Alliance Chief of State Natasi Daala has reached a boiling point.
The four original novels in one volume.
Remy, a quick-witted courier, is alone and near death after an encounter with several stormclaw scorpions. His horse dead and poison sapping his strength, Remy collapses with his package at his side, undelivered. When he awakes, he is in the company of a band of adventurers who found him by the side of the road and nursed him back to health. Among them is a grim dragonborn paladin named Biri-Daar, whose wariness of the magical seals on Remy's freight is outweighed by an overwhelming sense of duty to those in need. As they journey on, the nature of Remy's package becomes a greater and greater curiosity. Soon the party, which has come to comprise some six-strong adventurers, finds itself to be the lynchpin that holds an army of netherworld forces at bay.
Discover the fate of one of Warcraft's most famous and powerful characters in this long-awaited return of the night elf druid, Malfurion Stormrage.
When the necrons rise, a mining planet descends into a cauldron of war and the remorseless foes decimate the human defenders. Salvation comes in an unlikely form - the Death Korps of Kreig, a force as unfeeling as the Necrons themselves. When the two powers go to war, casualties are high and the magnitude of the destruction is unimaginable.
As the Typhon Pact and the Federation both seek an ancient but powerful "quick terraforming technology" left behind by a long-vanished civilization. the Titan's Captain Riker must balance his responsibility for his crew's safety against the welfare of the Hranrarii and his duty to the Prime Directive.
Even the brightest of Eureka's residents can't read someone else's mind. Then Global Dynamics develops the Brain Box: a device capable of capturing and storing human thoughts. When the Box starts messing with people's minds, Sheriff Jack Carter will have to keep his thoughts to himself if he's going to save the town from going out of their heads.
SERVANT OF THE SHARD, PROMISE OF THE WITCH-KING, and ROAD OF THE PATRIARCH in one volume.
Nendawen the Hunter has accepted Hweilan's sacrifice and claimed her as one of his. Now she must learn to truly become a hunter so that she may take on the powers of Nendawen and avenge her family. But while Nendawen's faithful forge the young woman into a brutal killer, the undead forces of Jagen Ghen have found a way into Nendawen's sanctuary in the Feywild.
A collection of stories set in the HALO universe. Kevin Grace, Frank O'Connor, Karen Traviss, and Fred Van Lente are among the contributors.
Lirra Brochann becomes bonded to a sympbiotic tentacle whip when her alchemist uncle accidentally opens a portal to Xoriat, the Realm of Madness. And now her uncle -- supported by this symbiotic army he has suddenly acquired -- threatens everything Lirra once stood for. But stopping them means she'll have to gain control of that whip.
Emerging from the mists, Wulfrik the Wanderer brings destruction and death everywhere he treads. Cursed by the Ruinous Powers, the champion must travel across the Old World and seek prizes to appease the forces of Chaos. But now dark forces plot against Wulfrik, and he must discover the enemy within or else his soul will be lost to the Dark Gods forever.